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Mixed reality third-person shooting system and method

A third-person, mixed-reality technology, applied to parts of TV systems, TVs, color TVs, etc., can solve problems such as dizziness of viewers, jittering of shooting pictures, and large restrictions, so as to reduce picture transmission delay, data High accuracy, avoid the effect of screen shaking

Pending Publication Date: 2022-07-29
北京中科优辰星宇科技有限责任公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] When performing various operations on the camera, the essential human operation will cause serious shaking of the shooting screen, and the viewer will feel dizzy due to the instability of the screen, and the viewing angle of the first-person perspective shooting is too small and the viewing experience is not good.
[0006] The most commonly used first-person perspective shooting solution currently has the most common problem in the operation process is that the shooting screen shakes and is extremely serious. The unstable screen causes the viewer to feel dizzy. The clarity of the shooting screen depends on the hardware of the head display. , the limitation is relatively large, the shooting field of view is determined by the hardware of the head display, and the viewing experience is not good. If the screen is projected through a wireless adapter, unstable factors will occur and the picture will be interrupted. If the picture is transmitted through a wired method, the movement of the photographer will be restricted.

Method used

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  • Mixed reality third-person shooting system and method

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Embodiment Construction

[0021] The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are only a part of the embodiments of the present application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by those of ordinary skill in the art without creative efforts shall fall within the protection scope of this application.

[0022] as attached figure 1 As shown, a mixed reality third-person shooting system includes a workstation, a workstation IO card, a head-mounted display device, application software adapted to the head-mounted display, a Panasonic all-in-one computer, a synchronization machine, a PTZ data box, and an Ethernet switch. The synchronization The machine is connected to the Panasonic all-in-one machine, the workstation IO card and the PTZ data box through a...

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Abstract

The invention discloses a mixed reality third-person shooting system and method, and the system comprises a work station, a work station IO card, a head display device, application software adaptive to the head display device, a sonar all-in-one machine, a synchronous machine, a holder data box, and an Ethernet switch, and the synchronous machine is connected with the sonar all-in-one machine, the work station IO card, and the holder data box through a synchronous connection line. The synchronous machine transmits a synchronous signal to the slave all-in-one machine, the holder data box and the work station, the slave all-in-one machine is connected with the work station IO card and the holder data box through an SDI wire rod, the holder data box is connected with a first monitor through an SDI wire rod, and the work station is connected with a final picture display terminal and a second monitor. Compared with the prior art, the system can perfectly solve the defects caused by first person shooting, and due to the fact that the stability of the movable holder is high, when various operations are carried out on the Sanxi all-in-one machine, the picture shaking problem caused by manual operation can be avoided as much as possible.

Description

technical field [0001] The present application relates to new media art technology, in particular to a mixed reality third-person shooting system and method. Background technique [0002] With the rapid development of virtual reality technology, the bold application of new media art to new technologies is also inspiring traditional art. Seam fusion has become a new direction of current artistic exploration. [0003] Current new media recording systems include the following: [0004] First-person perspective shots: [0005] When performing various operations on the camera, the necessary human operations will cause serious shaking of the shooting screen. Due to the instability of the screen, the viewer will feel dizzy, and the viewing experience of the first-person viewing angle is too small. [0006] The most commonly used first-person perspective shooting solution in the current operation process is the most common topic in the operation process is that the shooting scree...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N5/232H04N5/265H04N5/272
CPCH04N5/265H04N5/272H04N23/64H04N23/682H04N23/80
Inventor 张峰瑷
Owner 北京中科优辰星宇科技有限责任公司