VR glasses display method and device based on human eye tracking prediction

A technology of VR glasses and human eye tracking, applied in the field of virtual scene display, can solve the problems of large amount of data processing, discomfort, low transmission efficiency, etc., and achieve the effect of improving data transmission efficiency, reducing data loading, and improving display effect
CN114840084APending Publication Date: 2022-08-02YANGTZE UNIVERSITY

Patent Information

Authority / Receiving Office
CN Β· China
Patent Type
Applications(China)
Current Assignee / Owner
YANGTZE UNIVERSITY
Publication Date
2022-08-02

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Abstract

The invention discloses a VR glasses display method and device based on human eye tracking prediction. The method comprises the following steps: acquiring human eye feature data at the current moment; according to the human eye feature data at the current moment and a pre-established human eye position prediction model, obtaining human eye prediction feature data at the next moment; acquiring original image data at the next moment; and processing the original image data at the next moment according to the human eye prediction feature data to obtain image preparation display data at the next moment. According to the method, the display scene is pre-loaded by predicting the sight staying position of the user at the next moment, so that idle processor resources are effectively utilized, the display data can be rendered to the display interface more quickly, and the loading continuity of the display data is ensured. Meanwhile, the data loading amount is greatly reduced, the data transmission efficiency is improved, the problem of display data loading lagging is effectively solved, and the visual experience of a user is guaranteed.
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Description

technical field

[0001] The invention relates to the technical field of virtual scene display, in particular to a method and device for displaying VR glasses based on human eye tracking prediction. Background technique

[0002] VR glasses are VR headsets, which are virtual reality head-mounted display devices. The display principle of VR glasses is to let the user get the feeling of a 3D scene by displaying corresponding 2D images for the user's left eye and right eye respectively. According to the state of the user in the virtual scene, the process of determining the specific 2D image to be displayed is "rendering". Since the scene displayed by the VR glasses is a 360-degree stereoscopic picture, the occupation of storage space is almost geometrically increased. Therefore, under the premise of ensuring the display effect, it is an urgent problem to reduce resource consumption and improve the transmission rate.

[0003] At present, the transmission performance of image dat...

Claims

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