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Game system, game system control method, and program

A game system and game technology, applied in the field of game systems, can solve problems such as heavy communication load and inability to experience the fun of online games

Inactive Publication Date: 2005-10-19
KONAMI DIGITAL ENTERTAINMENT CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, although it is an online game, it is still difficult to feel the existence of players other than the opponent, and I am afraid that you cannot experience the fun of the online game itself.
On the other hand, if the events that occur between each battle group are notified among each battle group, it will cause the problem of excessive communication load

Method used

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  • Game system, game system control method, and program
  • Game system, game system control method, and program
  • Game system, game system control method, and program

Examples

Experimental program
Comparison scheme
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Embodiment approach

[0036] Hereinafter, an embodiment of the present invention will be described in detail with reference to the drawings.

[0037] figure 1 It is a figure which shows the overall structure of the network game system in embodiment of this invention. As shown in the figure, the network game system 10 is composed of a game server 12 and a plurality of game terminals 16A to 16Z. The game server 12 and the game terminal 16 are connected to the Internet 14 which is a data communication network, and can perform data communication with each other.

[0038] The game server 12 is realized by a known server computer including, for example, a CPU, a memory, a hard disk storage device, a display, an input device, etc., and has a function of managing online games. In addition, the game terminal 16 is realized by a well-known personal computer, a home game machine, a portable game machine, a business game machine, a mobile phone, a portable information terminal, etc., which are composed of, f...

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PUM

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Abstract

A network game system capable of representing a sense of the existence of players other than the immediate contest opponent, with a light communication load. In a game system for serving multiple contest games, a game server (12) used together with multiple game terminals includes a contest pairing determination part (22) for determining contest pairings in contest games; a contest game start command part (32) for transmitting a contest game start command to game terminals corresponding to contest pairings determined by the contest pairing determination part (22) ; a parameter change command destination determining part (26) for, when in a contest game executed by game terminals in accordance with the contest game start command a predetermined game event such as a point-scoring occurs, receiving event details data expressing details of the predetermined game event and determining destinations of parameter change commands corresponding with the event details data; and a parameter change command part (36) for sending the parameter change commands to the destinations determined by the parameter change command destination determining part (26).

Description

technical field [0001] The present invention relates to a game system, a control method and a program of the game system, in particular to a game system providing multiple battle games. Background technique [0002] There is proposed a network game system for determining a winner in a tournament format or a league format by implementing a plurality of communication battle games. Through such a network game system, it is possible to realize national-scale or world-scale tournaments in fields such as baseball games or soccer games. [0003] The battle groups are closed to implement their own battle games, and the game server only manages the decision of the next opponent or the winner. In this kind of online game system realized in this way, events that occur in a certain battle group affect other battle groups. Battle games for . Therefore, although it is an online game, it is still difficult to feel the existence of players other than the opponent, and I am afraid that the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/33A63F13/35A63F13/45A63F13/79A63F13/812A63F13/833
CPCA63F13/12A63F2300/407A63F2300/50A63F2300/5546A63F2300/5566A63F2300/558A63F2300/535A63F13/35A63F2300/61A63F13/80A63F2300/532A63F13/335A63F13/95A63F13/71A63F2300/206A63F13/46A63F13/795A63F2300/636A63F13/54A63F2300/401A63F13/48A63F13/798A63F2300/80
Inventor 青木润
Owner KONAMI DIGITAL ENTERTAINMENT CO LTD