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System, method and computer-accessible medium for generating a puzzle game using various exemplary properties of the visual world

Inactive Publication Date: 2013-06-06
NEW YORK UNIVERSITY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The patent text describes a system, method, and computer-accessible medium for generating and playing a game or puzzle using visual cues. The game or puzzle can include various game symbols that players can guess or place in a grid. The system can provide hints or information about the location of each game symbol in the grid. The player can win the game by correctly guessing each game symbol in each cell in the grid. The game can be played against another player and points can be assigned based on the time taken to guess the game symbols. The game can also be played on a sub-grid of the grid and the elimination of a portion of the grid can trigger a point. The player can manipulate the location of the game symbol and undo a placement of the game symbol. The technical effects of the patent text include providing a system for generating and playing a game or puzzle using visual cues and various game symbols.

Problems solved by technology

It would be too difficult to keep track of which number is absent.

Method used

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  • System, method and computer-accessible medium for generating a puzzle game using various exemplary properties of the visual world
  • System, method and computer-accessible medium for generating a puzzle game using various exemplary properties of the visual world
  • System, method and computer-accessible medium for generating a puzzle game using various exemplary properties of the visual world

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Embodiment Construction

[0016]Unless the context requires otherwise, throughout the specification and claims which follow, the word “comprise” and variations thereof, such as, “comprises” and “comprising” are to be construed in an open, inclusive sense, that is, as “including, but not limited to.”

[0017]Reference throughout this specification to “one embodiment”, “an embodiment”, or “an exemplary embodiment” means that a particular feature, structure or characteristic described in connection with the embodiment is included in at least one embodiment. Thus, the appearances of the phrases “in one embodiment”, “in one exemplary embodiment” or “in an embodiment” in various places throughout this specification are not necessarily all referring to the same embodiment. Furthermore, the particular features, structures, or characteristics can be combined in any suitable manner in one or more embodiments.

[0018]The description of exemplary embodiments of the game(s), system, method and computer-accessible medium for g...

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PUM

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Abstract

Exemplary systems, methods and computer-accessible mediums can be provided for generating and playing a game or a puzzle. For example, it is possible to determine at least one game symbol corresponding to a portion of a gestalt figure for each location in a grid. Further, it is possible to provide, to a player, at least one hint or other information about a location of each symbol in the grid. A guess and / or a response as to a content of the location of each symbol can be received from the player.

Description

CROSS-REFERENCE TO RELATED APPLICATION(S)[0001]The present application relates to, and claims priority from, U.S. Provisional Patent Application No. 61 / 566,504, filed on Dec. 2, 2011, the entire disclosure of which is incorporated herein by reference in its entirety.FIELD OF THE DISCLOSURE[0002]The present disclosure relates generally to exemplary electronic games and puzzles, and more specifically, relates to an exemplary system, method and computer-accessible medium for generating a puzzle game using various exemplary properties of the visual world.BACKGROUND INFORMATION[0003]Sudoku-type puzzles have been known in the art for many years, an example of which can be seen in FIG. 1. The puzzle was popularized in 1986 in Japan under the name Sudoku (See e.g., reference 1). The term “sudoku” is Japanese, and means single number. “Su” means “number” and “doku” means “single”. Other symbols can also be used (e.g., letters). Many different styles and configurations of sudoku-type puzzles ...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCA63F9/24A63F9/1011A63F2300/8094A63F2003/0418A63F2009/186A63F9/18
Inventor GEIGER, DAVICICCONET, MARCELO
Owner NEW YORK UNIVERSITY