Facial capture artificial intelligence for training models
a facial capture and artificial intelligence technology, applied in the field of game character facial expression animation, can solve the problems of high cost, time consumption, and high cost of current facial animation process, and achieve the effect of quick and efficient
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[0020]The following implementations of the present disclosure provide methods, systems, and devices for training an Artificial Intelligence (AI) model using a simulated character for animating a facial expression of a game character. By way of example, in one embodiment, the simulated character is instructed to generate different facial expressions using input value files (iLVFs). As the simulated character generates the different facial expressions, a virtual camera is configured to capture mesh data of the simulated character. In some embodiments, the captured mesh data and the iLVFs are processed to train the model. In one embodiment, after the model is trained, the model is configured to receive input mesh files from any human actor (or a face of any person or character) to generate output label value files (oLVFs). Accordingly, the generated output oLVFs can be used for animating a facial expression of a game character in a video game.
[0021]Thus, training a model using a simula...
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