A physical distortion method based on details coding and reconstruction

A coding and detail technology, applied in image coding, image data processing, 3D image processing, etc., can solve the problems of high computational cost, insufficient fidelity, poor real-time performance, etc., to meet real-time needs, high computational cost, and deformation speed. quick effect

Inactive Publication Date: 2008-09-10
BEIHANG UNIV
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Problems solved by technology

But the disadvantage of the method is: poor real-time performance, and it is not easy to retain the elasticity of complex objects
[0005] In general, the geometry-based deformation method has fast calculation speed and is more suitable for real-time interactive applications, but its fidelity is not enough; the physics-based method, especially the finite element method, has high fidelity, but the calculation cost is high. It is not yet possible to simulate the deformation of complex objects in real time on hardware

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  • A physical distortion method based on details coding and reconstruction

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[0029] Example: Perform detail-preserving deformation calculation on the bunny model provided by Stanford University. Such as image 3 As shown, the number of vertices of Bunny's original mesh model is 35022.

[0030] Such as figure 1 , the present invention comprises four steps in two parts, the preprocessing stage and the runtime stage, specifically as follows:

[0031] The first step: base grid generation.

[0032]The present invention requires adaptive simplification of the original fine grid model to establish its base grid representation, and the generated base grid is used for runtime physical deformation calculation. The present invention employs M Garland, P S Heckbert. Surface simplification using quadric error metric. In: Proc of the 24th Annual Conference on Computer Graphics and interactive Techniques International Conference on Computer Graphics and Interactive Techniques. New York: Provided in ACM Press, 1997, 209-216 The mesh simplification algorithm simpl...

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Abstract

A physical deformation method based on detail coding and reconstruction includes: (1) at the pre-treating stage, self adaptive predigestion is carried out on an original fine gridding model so as to build a basic gridding expression; the generated basic gridding is used for the calculation of physical deformation during operation; (2) detail coding is carried out based on the position and the normal vector of the basic gridding to the top point of fine gridding; (3) at the operation stage, physical deformation calculation is carried out on the basic gridding model; (4) the fine gridding model is reconstructed according to the basic gridding model and the detail coding after deformation and finally realistic drafting is carried out. By adopting the physical deformation method based on detail coding and reconstruction of the invention, the user can interactively simulate the elastic deformation process of a complex object only by simply appointing the material parameters of the object; the geometrical detail of the surface of the object can be better maintained under the premise of ensuring the deformation quality of the object.

Description

technical field [0001] The invention belongs to the technical field of computer virtual reality and computer graphics, in particular to the physics-based object deformation technology in computer animation. Background technique [0002] For a long time, object deformation has always been a research hotspot in the field of computer graphics. In the real world, many objects are soft and deformable. Therefore, the simulation of object deformation is widely used in computer animation, computer-aided design, video games and surgical simulation. Has a wide range of applications. [0003] In the field of computer graphics, existing methods for realizing object deformation are mainly divided into two categories: geometry-based methods and physics-based methods. Geometry-based methods take the target position or differential properties of the control point set as constraints, and adjust the object to the expected pose or shape through geometric operations. For example, the traditio...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/00G06T17/00G06T9/00G06T15/08
Inventor 赵沁平梁晓辉车英慧
Owner BEIHANG UNIV
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