Light irradiation analogy method of real time three-dimensional image based on pattern processor
A graphics processor, real-time three-dimensional technology, applied in the direction of image data processing, 3D image processing, instruments, etc., can solve the problems of less calculation, the fetus is not real enough, and the natural lighting effect cannot be realistically simulated.
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[0033] In this embodiment, the illumination simulation method for real-time three-dimensional images based on a graphics processor includes the following steps in sequence:
[0034] (1) Save the texture to be processed in the three-dimensional image data into the graphics processor;
[0035] The lighting simulation method also has shading calculation in the calculation of the amount of illumination of the three-dimensional image data, so this step (1) includes the following steps:
[0036] (a) Calculate the gradient value of each data point of the three-dimensional image data (the gradient refers to the degree of change of the gray scale);
[0037] The calculation of the gradient value can be carried out in the central processing unit, which is obtained by the following central difference formula, where f(x i ,y i ,z i ) represents the gray value of the source data point, G f (x i ,y i ,z i ) represents the gradient value of the target data point:
[0038] ...
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