Navigation device based on layering bidirectional heuristic route planning method
A route planning and heuristic technology, applied in directions such as road network navigators, can solve the problem of not being able to meet the real-time requirements of navigation system route planning, and achieve the effect of meeting real-time requirements and clear algorithm flow
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[0036] Divide the entire map into two layers, Image 6 Yes Figure 5 Rough drawing, Figure 5 Is the 0th layer, Image 6 It is the first floor. Such as Figure 5 As shown, there are a total of 26 nodes from a to z on the 0th level map, the side length between each two adjacent points is 1, and the spherical distance between node a and node z is 9. Such as Image 6 As shown, the side length between every two adjacent points on the first layer is 3. Now we need to calculate the shortest path from node a to node z on the map, and finally the high-level route planning is the first layer.
[0037] We set:
[0038] V: collection of edges;
[0039] 0[n]: the distance cost of the shortest path from the starting point to node n;
[0040] G[n]: Euclidean distance from node n to the end point;
[0041] D[n]: the distance cost of the shortest path from node n to the destination;
[0042] H[n]: Euclidean distance from node n to the end point;
[0043] C[p, q]: the distance cost from node p to node ...
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