Method and system for implementing stream medium service
A streaming media and service technology, applied in the field of network communication, can solve problems such as alleviating server-side management and transmission pressure, and achieve the effect of ensuring continuous playback, reducing pressure, and alleviating management and transmission pressure.
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Embodiment 1
[0070] Embodiment 1: with Figure 5 The schematic diagram of the system structure in the figure is an example, including: a streaming media content consumption device 21, where the streaming media content consumption device 21 can be a client device, including a personal computer (PC), a set-top box, or other streaming media playback equipment; Equipment 22,25,27; Streaming media content provides equipment 23, here is server; Other streaming media content provides equipment 24a, 24b, also is server; Network 26 of connection equipment; Other client equipment 28a, 28b, 29, these clients The cache in the end device preserves the streaming media content required by the streaming media content consumption device 21, which can be used as the streaming media content providing device of the streaming media content consumption device 21; network transmission monitoring units 31, 32 are used to measure the quality of network transmission , to avoid the situation that the network congest...
Embodiment 2
[0088] Embodiment 2: still with above-mentioned Figure 5 The schematic diagram of the system structure in this example is taken as an example. The difference from Embodiment 1 is that the partition schematic diagram of Embodiment 2 is as follows: Figure 7 As shown in the figure, the parameters t1, t2, and t3 are determined according to the requirements of real-time playback, and the corresponding streaming media content to be transmitted is divided into three areas according to the cache partition size of the client device.
[0089] This embodiment 2 divides the network communication protocol between the streaming media content providing device and the streaming media content consuming device. The existing network transmission protocols include Transmission Control Protocol (TCP, Transfer Control Protocol) and User Datagram Protocol (UDP, User Datagram Protocol) among them, TCP has a confirmation mechanism, which can ensure that the content must be transmitted to the peer, b...
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