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Rendering method and rendering device for large-scale three-dimensional animations

A 3D animation and large-scale technology, applied in 3D image processing, image data processing, instruments, etc., can solve problems such as limiting the scale of the game, and achieve the effect of improving efficiency and reducing the number of drawn objects

Active Publication Date: 2012-12-19
上海创图网络科技股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

This is mainly because there are many bottlenecks at the technical level in 3D web games, especially in the aspect of task rendering. When using 2.5D to lock the vision, the number of characters on the same screen generally does not exceed 50, which greatly limits the scale of the game.

Method used

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  • Rendering method and rendering device for large-scale three-dimensional animations
  • Rendering method and rendering device for large-scale three-dimensional animations
  • Rendering method and rendering device for large-scale three-dimensional animations

Examples

Experimental program
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Embodiment

[0035] Such as figure 1 As shown, a large-scale three-dimensional animation rendering method includes the following steps:

[0036] Step 101: the central processing unit sets the current camera properties, including the camera's position, orientation and viewport, etc., and obtains the world matrix, observation matrix and projection matrix of the 3D animation through coordinate changes;

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PUM

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Abstract

The invention relates to a rendering method and a rendering device for large-scale three-dimensional animations. The rendering method includes steps of 1), setting attributes of a current camera and obtaining a world matrix, an observation matrix and a projection matrix of a three-dimensional animation by changing coordinates; 2), cutting and testing by a viewing pyramid eliminating algorithm, a back face eliminating algorithm and an occlusion eliminating algorithm; 3), rendering characters, terrains and sky; and 4), rendering a user interface. The rendering device comprises a central processing unit, an image processor and a memory module, and the memory module is respectively connected with the central processing unit and the image processor. Compared with the prior art, the rendering method and the rendering device have the advantages that rendering efficiency is high, the large-scale three-dimensional animation can be rendered, and the like.

Description

technical field [0001] The invention relates to an animation rendering method and device, in particular to a large-scale three-dimensional animation rendering method and rendering device. Background technique [0002] Three Dimension (abbreviation: 3D) technology is a modern instrumental basic sharing technology based on computer / network / digital platform. With the rapid development of computer technology, 3D technology has made great breakthroughs in terms of maturity, perfection, ease of use, humanization and economy. Games, movies, mobile phones, etc. made through 3D technology have become a part of the work and life of ordinary people. [0003] 3D games are a general concept, as long as there are three-dimensional games, they can be called 3D games. Conceptually speaking, a 3D game is to use 3D models to make characters, scenes and other objects in the game, so that players can experience the three dimensions of length, width and height in the game, allowing players to ...

Claims

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Application Information

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IPC IPC(8): G06T15/00
Inventor 谭青生傅新波林秀全张生言李欣包嘉会
Owner 上海创图网络科技股份有限公司
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