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Non-linear splicing method and device for digital shadow puppet animation script files based on xml

A script file and non-linear technology, applied in the field of non-linear splicing methods and devices, can solve the problems of inconvenient production of digital shadow puppet animation and only re-recording, etc.

Active Publication Date: 2016-10-19
安徽立查信息科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Through the recording and playback technology, digital shadow puppet animation can be produced relying on the digital shadow puppet performance platform, but the animation can only be completed in one go. If you want to change it, you can only re-record it. There are many inconveniences to the production of digital shadow puppet animation.

Method used

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  • Non-linear splicing method and device for digital shadow puppet animation script files based on xml
  • Non-linear splicing method and device for digital shadow puppet animation script files based on xml
  • Non-linear splicing method and device for digital shadow puppet animation script files based on xml

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Embodiment Construction

[0059] Such as Figure 1 to Figure 3 Shown, the present invention provides a kind of non-linear splicing method based on the digital shadow puppet animation script file of Xml, comprises the following steps:

[0060] S10. Collect Xml data to determine a valid frame sequence number.

[0061] Specifically, the following steps are included:

[0062] Analyze the Xml data to obtain the x-coordinate and y-coordinate of a piece of data in the Xml file;

[0063] Collect all components in the loaded swf file and store them in an array;

[0064] Traverse each element in the array, judge whether the touch point described in the current data is in a certain element MovieClip, and return the frame number from the first touch point in the current data to the element MovieClip.

[0065] S20. Positioning and parsing the Xml data according to the determined frame sequence number.

[0066] Specifically, in step S20, on the digital shadow puppet performance platform, the generation of the shad...

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Abstract

The invention relates to a nonlinear splicing method and device for a digital shadow figure animation script file based on Xml. The method comprises the steps that Xml data are collected to determine a frame serial number; the Xml data are located and analyzed; key frame rearrangement processing before nonlinear splicing is carried out on an Xml script file; splicing points are located through a splicing point fast locating method based on a reverse key frame sequence; whether the splicing points are matched or not is judged; a threshold value epsilon is set to determine whether the splicing points are optimal or not; Xml files are spliced according to an Xml file tree. The device for implementing the method comprises an Xml data collecting module, an Xml data locating and analyzing module, a key frame rearrangement processing module, a splicing point locating module, a splicing point recognition module, a threshold value set module and a splicing processing module. According to the nonlinear splicing method and device, the animation script file is modified subsequently, spliced and combined to form the complete animation script file, then a digital shadow figure performing platform is used as a base, and stable and frequent digital shadow figure animations are shown.

Description

technical field [0001] The invention relates to the technical field of animation production and post-processing of Xml script files, in particular to a non-linear splicing method and device for Xml-based digital shadow puppet animation script files. Background technique [0002] Non-linear editing technology is a technology commonly used in video editing at present. Its idea is to put all the materials into the computer for digital production and post-processing. Compared with linear editing technology, it greatly reduces the cost and production time of video production, and better meets the needs of users. The non-linear splicing technology in the present invention originates from the non-linear editing technology and relies on the digital shadow puppet performance platform. [0003] At present, the digital shadow puppet performance platform has integrated modern animation special effects, flash animation special effects generation, flash skeleton model establishment, mult...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T13/40G06F17/30
Inventor 何泾沙孙妮娜
Owner 安徽立查信息科技有限公司