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Novel network-based mathematics learning system

A learning system and student technology, applied in the field of a new network-based mathematics learning system, can solve problems such as neglecting classroom learning, neglecting studies, and confusing the virtual world with the real world

Inactive Publication Date: 2014-05-21
ZHENJIANG RUNXIN TECH INFORMATION
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, students are easily addicted to online games and confuse the virtual world with the real world, and real life is disturbed by online games
At the same time, students spend most of their time and energy on online games, and usually ignore classroom learning.
Students compare vivid and exciting online games with boring and tedious math exercises, and are more willing to play online games, while ignoring math learning and neglecting their studies

Method used

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Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0009] The preferred embodiments of the present invention will be described in detail below.

[0010] 1. Users need to log in to the game interface, and new users need to create a user role. The gender, hairstyle, skin color, clothing, etc. of the role can be set according to the user's preferences. Before entering the game, the user must fill in the correct geographical location, and the system will call out the learning content that matches the teaching materials used by the user from the system resource library according to the user's location.

[0011] 2. The system provides users with various math games to help users earn gold coins. Similar to online games, users in this product can also dress themselves up, buy props, weapons, etc. according to their gold coins. However, different from other online games, the gold coins in this patent are not realized through real money recharging, but require users to play various games in the game, or go to the adventure island to fi...

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PUM

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Abstract

According to the invention, on the basis of fusion of all editions of teaching materials in the country, scientific mathematics exercises are compiled according to the teaching material content and are presented to the user by a web way. Meanwhile, according to the system analysis, the network learning content and the classroom teaching process are synchronized, so that students can be helped to realize knowledge consolidation. Because the mathematics learning and the network game are combined and elements like updating completion, transcript team fight and the like of the network game can be absorbs, the mathematics learning interests of the students are simulated and the boring mathematics learning process can be improved, so that the students can learn mathematics during game playing and master the mathematics in happiness.

Description

technical field [0001] A New Mathematics Learning System Based on Network Background technique [0002] Mathematics is a sacred subject, the result of countless scholars' research. It not only gives a lot of help in our daily life, but also plays a huge role in promoting the progress of human economy and society. So learning mathematics well is very important to us. How to learn mathematics well has become a topic of discussion. [0003] Traditional mathematics education usually focuses on the training of mathematics problems. Teachers and parents can cultivate children's mathematics ability by purchasing a large number of review materials or enrolling children in various mathematics remedial classes. Mathematics is an abstract subject. Mathematical formulas and theorems need to be practiced through a large number of exercises to help students master and consolidate. Students often lose motivation and interest in learning mathematics in the face of a large number of exerc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B19/22
Inventor 邵永松
Owner ZHENJIANG RUNXIN TECH INFORMATION
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