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Non-coding fast construction large scale virtual battlefield simulation platform

A simulation platform and coding technology, applied in the direction of program control devices, etc., can solve the problems of poor versatility of the simulation platform, low resource reuse rate, large amount of code, etc., and achieve the effects of fast, convenient and accurate generation, reduced complexity, and easy management

Inactive Publication Date: 2014-08-27
BEIJING INSTITUTE OF TECHNOLOGYGY
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  • Summary
  • Abstract
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AI Technical Summary

Problems solved by technology

[0007] The purpose of the present invention is to solve the defects that programmers have a large amount of code, low resource reuse rate and poor versatility of the simulation platform in the process of large-scale virtual battlefield environment simulation, and provide a non-coding fast construction of large-scale virtual battlefield simulation platform, Through the simple operation on the graphical interface, the user can realize the scheduled simulation without writing codes and driven by the script file

Method used

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  • Non-coding fast construction large scale virtual battlefield simulation platform

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Embodiment Construction

[0051] The present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0052] A non-coding rapid construction of large-scale virtual battlefield simulation platform, its structure is as follows: figure 1 Shown: It includes: resource library, dynamic model library, human-computer interaction module, simulation editing module, data conversion module, operating support environment processing module and visualization module.

[0053] The resource library includes two-dimensional icons of entities and battlefield environments, three-dimensional models of entities and battlefield environments, attribute information of entities, and attribute information of battlefield environments.

[0054] Entities include AWACS, fighter jets, helicopters, radars, missiles, satellites, tanks, launch vehicles, and rockets. The battlefield environment includes terrain, military equipment, weather, and federation.

[0055] The attribu...

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Abstract

The invention relates to a non-coding fast construction large scale virtual battlefield simulation platform and belongs to the technical field of computer graphics and virtual reality. The simulation platform comprises a resource base, a dynamic model base, a man machine interaction module, a simulation compiling module, a data conversion module, an operation support environment processing module and a visualization module. By means of the method, abstract data in the resource base can be displayed in a visualized mode, and the man machine interaction module can be utilized to update data in the resource base and the dynamic model base, so that read-write operation can be conducted on the resource base and the dynamic model base intuitively and conveniently. Script files of simulation battlefield environment can be generated under the non-coding condition, generation complexity of the script files generated through codes is reduced, error possibility is reduced, the simulation script files are generated quickly, conveniently and accurately, the script files can be managed easily, and secondary development is facilitated.

Description

technical field [0001] The invention relates to a non-programming simulation development method for rapidly constructing a large-scale virtual battlefield environment, in particular to a non-coding rapid construction of a large-scale virtual battlefield simulation platform, which belongs to the technical fields of computer graphics and virtual reality. Background technique [0002] With the rapid development of information technology, virtual reality technology has been widely used in the military. The virtual battlefield environment is of great significance to military simulation. Through virtual reality technology and computer simulation technology, a reasonable, realistic and complete battlefield can be constructed. Environment has become an important research topic in the field of military simulation. The scale of virtual battlefield military simulation system is generally relatively large, often relying on the collaborative work of a large number of computers. Distribut...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/44
Inventor 李凤霞陈宇峰武文哲刘永继李飞飞
Owner BEIJING INSTITUTE OF TECHNOLOGYGY
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