3D virtual garment automatic generation method and system

An automatic generation and 3D technology, which is applied in the processing of 3D images, details related to 3D image data, image data processing, etc., can solve the problems of high cost, inability to ensure the basic looseness of clothing, fit, dividing lines and unevenness of darts. Comply with structural habits and other issues to achieve the effect of ensuring fit

Inactive Publication Date: 2015-01-07
上海明穆电子科技有限公司
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  • Abstract
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  • Claims
  • Application Information

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Problems solved by technology

[0005] From the current point of view, on the one hand, there are still some shortcomings in previous research: (1) the flattened 2D template presents an irregular shape, which cannot be easily integrated with traditional plate-making technology; (2) directly flatten the human body surface into a clothing model , the basic looseness and fit of the clothing cannot be guaranteed; (3) the dividing lines and darts on the sample board do not conform to the traditional clothing structure habits
On the other hand, the application of 3D clothing virtual technology in the clothing industry is far behind that of film, animation, construction and other industries: (1) Technically simulating flexible fabrics and solving the interaction force between non-rigid human body and clothing is by no means an easy task , the 3D clothing virtual technology still needs to be perfected; (2) The online sales of clothing still need considerable development, and the 3D clothing virtual technology cannot fully reflect and replace the advantages of traditional clothing sales; (3) The development of 3D clothing virtual technology is very difficult , high cost, and certain difficulties in promotion

Method used

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Embodiment Construction

[0048] The present invention will be described in detail below in conjunction with specific embodiments. The following examples will help those skilled in the art to further understand the present invention, but do not limit the present invention in any form. It should be noted that those skilled in the art can make several modifications and improvements without departing from the concept of the present invention. These all belong to the protection scope of the present invention.

[0049] The purpose of the present invention is to automatically generate three-dimensional clothing, and the present invention is realized through the following technical solutions:

[0050] According to the method provided by the present invention at least comprises the following steps:

[0051] Step 1: Establish a standard 3D model;

[0052] Step 2: 2D garment pattern control;

[0053] Step 3: Sew;

[0054] Step 4: Try it on.

[0055] The above steps will be described in detail below in conj...

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Abstract

The invention provides a 3D virtual garment automatic generation method. The method comprises the first step of establishing a 3D standard figure model, wherein the 3D standard figure model is a triangulated grid curved-surface human body model, the second step of controlling a two-dimensional garment piece paper pattern and adjusting garment piece parameters to make garment pieces adapt to the 3D standard figure model, the third step of sewing the garment pieces into a 3D garment, and the fourth step of attaching a chartlet to the 3D garment and adjusting clothing material quality. The invention further provides a 3D virtual garment automatic generation system. According to the 3D virtual garment automatic generation method and system, each flattened two-dimensional garment piece is in a regular triangle shape and can be integrated with a traditional pattern making technology conveniently; moreover, the parameters of the garment pieces are set according to the degree of wrap of the garment pieces on a human body, so the basic loose quantity and the fit degree of the garment can be guaranteed.

Description

technical field [0001] The invention belongs to the technical field of 3D model generation, and in particular relates to a method and system for automatically generating 3D clothing virtual. Background technique [0002] Fabric fabrics can be made into garments by cutting and sewing using garment patterns. In order to make fit and comfortable clothing, anthropometry and body shape analysis are essential technical means. 3D to 2D technology can flatten 3D objects to a 2D plane. This technology can largely realize the conversion of 3D clothing to 2D clothing models. It mainly includes two research directions: surface parameterization and physical energy minimization. [0003] One is surface parameterization, which is a one-to-one mapping of a surface from one space to another. Mapping a 3D surface into a 2D plane can be called flattening. The key to parameterizing a 3D surface is to minimize the distortion caused by the flattening process. There are many metrics used to mea...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T15/10
CPCG06T15/10G06T2200/04
Inventor 徐小明徐宇
Owner 上海明穆电子科技有限公司
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