Quick three-dimensional virtual scene constructing method

A 3D scene and construction method technology, applied in the field of 3D reconstruction, can solve the problems of low construction efficiency, scene failure to meet user scene fidelity requirements, and high cost

Inactive Publication Date: 2015-08-12
ACADEMY OF ARMORED FORCES ENG PLA
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AI Technical Summary

Problems solved by technology

For the construction of large-scale and complex scenes, although the manual construction method can be realized, the construction efficiency is low, the development cycle is long, and the

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  • Quick three-dimensional virtual scene constructing method
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  • Quick three-dimensional virtual scene constructing method

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Embodiment Construction

[0033] The fast construction method of three-dimensional virtual scene of the present invention comprises the following steps:

[0034] Step 1: Correct the remote sensing image data based on the topographic digital elevation data, and realize the precise matching between the topographic digital elevation data and the remote sensing image data.

[0035] Step 11: Determine the control points on the remote sensing image as the reference points for data matching. In order to achieve accurate matching with the least number of control points, the selection of control points needs to follow the following strategies:

[0036] 1) Control point selection marks are relatively clear, stable, and easily identifiable feature points on topographic maps and image maps. These feature points are generally located at the intersection of linear features, such as road intersections, river main branch intersections and field corners, etc.;

[0037] 2) In the set of control points conforming to str...

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Abstract

The invention provides an interactive semi-automatic three-dimensional scene constructing method. A data distributed storage strategy of the method is that scene data such as ground object models, vegetation, landform and the like is stored in a block mode through constructing scene data indexes, and relevant data is loaded by efficient data scheduling, thereby realizing dynamic construction of the scene. A land surface feature extraction method is that automatic acquisition for land surface texture, vegetation and water distribution areas in the scene is realized through performing operations of texture sampling, feature extraction and image segmentation on remote sensing images. A ground object feature extraction method is that positions and attributes of linear ground objects such as rivers, roads, bridges and the like and point-like ground objects are extracted through analyzing geographic information vector data, thereby realizing automatic acquisition for the attributes such as geometric dimensions, space positions and the like of the ground object models in the virtual scene. Therefore, the method provided by the invention can be applicable to quick scene construction with different scales and different complexity degrees, and can obviously improve the construction efficiency of the virtual scene.

Description

technical field [0001] The invention belongs to the field of three-dimensional virtual scene modeling, in particular to three-dimensional reconstruction of real scenes such as virtual battlefield scenes. Background technique [0002] The construction of 3D virtual scene is the basis of virtual reality technology, and it plays an important role in interactive applications such as game design, digital city, virtual roaming, virtual display and simulation training. The construction of 3D virtual scene includes two parts: 3D model reconstruction and scene reconstruction. The 3D model reconstruction is the modeling and modeling of various objects in the scene. The scene reconstruction is based on the reconstruction of the 3D model according to certain rules. and the definition of constraints. The reconstruction technology of 3D model is very mature at present, and the commonly used methods mainly include survey modeling and CAD modeling software modeling. The model constructed b...

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Application Information

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IPC IPC(8): G06T17/05
Inventor 梁强王青海杜君李光辉黄玺瑛邵伟
Owner ACADEMY OF ARMORED FORCES ENG PLA
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