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Mesh Networking for Arena Events

A mesh network, arena technology, applied in network topology, location-based services, electrical components, etc., to solve problems such as node link changes

Active Publication Date: 2019-04-23
SONY CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, the node links in MANET change frequently

Method used

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  • Mesh Networking for Arena Events
  • Mesh Networking for Arena Events
  • Mesh Networking for Arena Events

Examples

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Embodiment Construction

[0021] The present disclosure relates generally to computer ecosystems and, more particularly, to mesh networks and MANETs. A system herein may include server and client components that establish a mesh network of nodes connected through a network such that data may be exchanged between the client and server components, although the mesh network may not include servers. A node may include one or more computing devices, including portable televisions (e.g., smart TVs, Internet-enabled TVs), portable computers (such as laptops and tablet computers), and other mobile devices (including smart phones, which may be attached mesh node modules connected to moving objects, and additional examples discussed below). These devices can operate with a wide variety of operating environments. For example, some devices may use, as examples, an operating system from Microsoft, or a Unix operating system, or an operating system produced by Apple Computer or Google.

[0022] However implemented...

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Abstract

The present disclosure relates to mesh networks applied to arena events. Mesh node modules are associated with competitors in the arena to relay competitor biometric and / or parameter information through the mesh network formed by the modules. This information may be selected to be viewed by individual fans accessing their consumer electronic devices during the game.

Description

technical field [0001] This application generally relates to mesh networks applied to arena events. Background technique [0002] A mesh network is a computer ecosystem characterized by sustainability, self-organization, and scalability. Each mesh node relays network data flowing to the nodes, and the nodes cooperate to properly distribute the data in the network. Typically, mesh networks are relatively short-range networks, ie, node-to-node link distances of 250 meters or less, although mesh networks may use gateways to connect to wide area networks such as the Internet. [0003] Because mesh networks are usually wireless, they are self-organizing, which means nodes join and leave the network easily. As an example, a mesh network can be spontaneously organized using Zigbee by wireless computing devices establishing nodes. Other example non-limiting mesh networking protocols / systems may be based on Wi-Fi IEEE 802.11p, IEEE 802.11s, WAVE IEEE 1609, WiMAX IEEE 802.16, Bluet...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L29/08H04W84/18H04W4/02H04W4/029
CPCH04L67/12H04W84/18H04W4/02H04W4/029
Inventor G·P·卡尔森F·J·祖斯塔克J·R·米尔尼
Owner SONY CORP