Incentive Mechanism of Crowd Sensing under Multi-task Cooperative Application
A crowd-sensing and incentive mechanism technology, applied in multi-program device, program control design, inter-program communication, etc., can solve the problem that incentive mechanism does not deeply consider multi-cooperative task application, lack of multi-task correlation modeling and consideration, Not applicable to problems such as multi-cooperative task applications
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Embodiment 1
[0082] This embodiment is based on the image 3 The illustrated isomorphic multitasking scenario is described, mainly the incentive mechanism in the complete information isomorphic multitasking scenario. The specific setting is: the server has multiple isomorphic tasks, that is, the threshold of the number of users for each task is the same, set m 0 , the social value of each task is the same, set to v 0 . Unit cost c for user i to complete each task i the same, ie At the same time all users can participate in all tasks. It mainly explains the incentive mechanism in the complete information isomorphic multi-task scenario. The specific design steps are as figure 2 shown. The main process of this embodiment is as follows:
[0083] (1) The server publishes the tasks to be completed, and has received user information that can complete these tasks, mainly the unit cost of each user participating in the task.
[0084] (2) The server can calculate the optimal user cost thr...
Embodiment 2
[0089] This embodiment is based on the Figure 5 The illustrated heterogeneous multitasking scenario is described, mainly the incentive mechanism in the complete information heterogeneous multitasking scenario. The specific setting is: each task j has its own user number threshold m j , and the value v it brings to the server j . The server acquires user participation cost information. It mainly explains the incentive mechanism in the complete information heterogeneous multi-task scenario. The specific design steps are as Figure 4 shown. The main process of this embodiment is as follows:
[0090] (1) The server publishes the tasks to be completed, and has received user information that can complete these tasks, mainly the unit cost of each user participating in the task.
[0091] (2) For each task in T, from the user set G j Choose the mth j Small user participation cost, denoted as
[0092] (3) If the unit cost is less than The sum of the user costs is greater ...
Embodiment 3
[0097] This embodiment is based on the image 3 The illustrated isomorphic multi-task scenario is described, mainly the incentive mechanism in the non-complete information isomorphic multi-task scenario. The specific setting is: the threshold of the number of users for each task is the same as the social value, which is recorded as m 0 and v 0 , and the unit cost distribution F(c) for users to complete each task is also the same. It mainly explains the incentive mechanism in the non-complete information isomorphic multi-task scenario. The specific design steps are as Image 6 shown. The main process of this embodiment is as follows:
[0098] (1) Given different cost thresholds, find the expected revenue E(u i ).
[0099] (2) Calculate the Nash equilibrium value of the cost threshold that maximizes the user's expected benefit.
[0100] (3) Calculate the Nash equilibrium value of the total compensation value that maximizes the expected utility of the server.
[0101] (4...
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