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Method for multimedia presentation and interaction in field of virtual realities

A virtual reality and multimedia technology, which is applied in the field of multimedia presentation and interaction, and can solve the problems of neglect, lack of smoothness, and impact on user experience.

Inactive Publication Date: 2016-12-07
BEIJING TWIRLING IN TIME CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the prior art, there are many researches on the presentation of multimedia, but insufficient research on the interactive mode of multimedia, resulting in the process of interaction between users and multimedia elements is not smooth enough, which affects the user experience
In addition, the existing technology generally ignores the value of the information contained in the user’s behavioral data when interacting with multimedia elements in the virtual reality space, and does not make full use of these interactive behavioral data, which is not conducive to the analysis of the user’s personalized characteristics

Method used

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  • Method for multimedia presentation and interaction in field of virtual realities
  • Method for multimedia presentation and interaction in field of virtual realities
  • Method for multimedia presentation and interaction in field of virtual realities

Examples

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Embodiment Construction

[0025] The following examples are used to illustrate the present invention, but are not intended to limit the scope of the present invention.

[0026] Such as figure 1 As shown, the method for multimedia presentation and interaction in the virtual reality field of the present invention includes the following steps:

[0027] Step 1, defining types and attributes of multimedia elements in virtual reality;

[0028] Step 2, defining the presentation mode and implementation script of the multimedia elements in the virtual reality panoramic 3D space;

[0029] Step 3, determining the interaction between the user and the multimedia elements in the virtual reality;

[0030] Step 4: Record and analyze user behavior data in the interaction.

[0031] The types of multimedia elements in the virtual reality described in step 1 include video, image, sound, model, text or barrage, etc.; where the video includes main clue video, branch plot video or picture-in-picture video, etc.; images in...

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Abstract

The invention discloses a method for multimedia presentation and interaction in the field of virtual realities, and belongs to the technical field of the virtual realities. The method comprises the following steps: 1, defining a type and an attribute of multimedia elements in the virtual reality; 2, defining a presentation mode and an implementation script of the multimedia elements in a panoramic 3D space of the virtual reality; 3, determining interaction between a user and the multimedia elements in the virtual reality; and 4, recording and analyzing behavior data of the user during the interaction. By means of the method, a content creator can freely define the multimedia elements including a video, an image, a voice, a character and the like and the direction, the distance, the size, the moving trace and the life cycle of the panoramic 3D space, and the behavior data of the user can be also recorded for big data analysis; meanwhile, the user can freely select a watch direction to implement the interaction with the multimedia elements.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a multimedia presentation and interaction method in virtual reality applications. Background technique [0002] Virtual Reality (VR for short) is a computer simulation system that can create and experience a virtual world. The simulation system uses a computer to generate a simulation environment, which is an interactive three-dimensional dynamic view and system simulation of entity behavior with multi-source information fusion, allowing users to immerse themselves in the simulation environment. Virtual reality technology is a combination of simulation technology and computer graphics, man-machine interface technology, multimedia technology, sensor technology and network technology, and is a challenging cross-technical frontier discipline and research field. Virtual reality technology mainly includes aspects such as simulated environment, action, perception and sensing e...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00
CPCG06F3/011G06T19/006
Inventor 张晨孙学京刘恩李旭阳
Owner BEIJING TWIRLING IN TIME CO LTD