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A mathematical password game experience device

A cipher and game technology, applied in the field of mathematical ciphers, can solve problems such as single function, and achieve a highly motivated effect

Active Publication Date: 2018-12-28
聊城海艺教育科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Students can better experience the fun of mathematical ciphers by doing it in person, and it is fun to teach; however, the above-mentioned experiments can bring students fun in the exploration of mathematical ciphers, and their functions are relatively single; in view of this, the present invention provides a A device that not only allows students to experience the charm of mathematical codes, but also the charm of mechanical creation

Method used

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  • A mathematical password game experience device
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  • A mathematical password game experience device

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Embodiment Construction

[0032] In order to make the technical means, creative features, goals and effects achieved by the present invention easy to understand, the present invention will be further elaborated below in conjunction with the embodiments.

[0033] Such as figure 1 , figure 2 , image 3 , Figure 4 , Figure 5 , Image 6 , Figure 7 with Figure 8 As shown, a mathematical cipher game experience device according to the present invention includes a main frame 1, an embedding device 2, a code display device 3 and a code display block 4, and the code display device 3 is located on the front side of the main frame 1, The code display block 4 is located on the front and rear sides of the main frame 1 .

[0034] The main frame 1 includes a base plate 11 and a middle main plate 12 vertically fixed in the middle of the base plate 11;

[0035] The right part of the front side of the middle main board 12 is provided with a No. 1 rail 121 and a No. 2 rail 122. The overall structures of the N...

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Abstract

The present invention relates to the field of mathematical ciphers, specifically a mathematical cipher game experience device, comprising a main frame, a code embedding device, a code display device and a code display block, the code display device is located on the front side of the main frame, and the The code display blocks are located on the front and rear sides of the main frame; the code embedding device includes an engraved code plate, a runner, a rotating plate, a rotating column and a No. 2 magnet; the code display device includes a code display grid body, a block grid, Rodless cylinder, support plate, block transport screw, block transport motor, screw seat, column rod and electromagnet. The invention can let students experience the fun of cracking passwords, and can automatically display the cracked password results in order. The whole device has changed the traditional way of cracking and displaying passwords with computers, and adopts a combination of manual and mechanical methods. , allowing students to participate in the process of password cracking, but also to experience the mystery of the machine and the fun of innovation, making students more motivated to learn.

Description

technical field [0001] The invention relates to the field of mathematical ciphers, in particular to a mathematical cipher game experience device. Background technique [0002] In the Olympiad of mathematics, there is an interesting hands-on problem about mathematical ciphers. The specific operation steps of this problem are: write a "password" on a piece of paper. If you want to translate it, you can copy the words in the picture on graph paper (such as small script books, etc., the grid must be square), and then draw the frame of another picture (use the same graph paper), Dig out a part and cover it on the picture with words. At this time, you can read nine coherent words from left to right and from top to bottom in the square hole that was dug out. After reading these nine characters, turn the paper frame 90° clockwise and continue reading. Turn 90° after reading, read all 36 characters, and you will understand the meaning of this "password". [0003] The experiment is...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63H33/26A63F9/08
CPCA63F9/0073A63F9/0826A63H33/26A63F2003/00406A63F2003/0431A63F2003/0418A63F2003/046A63F2003/0463A63F3/0457A63F2009/345A63F2009/2457A63F2009/2482A63F9/34G09B23/02G09B19/00G09B1/02
Inventor 吴爱兵
Owner 聊城海艺教育科技有限公司
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