Patents
Literature
Hiro is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Hiro

63 results about "Student engagement" patented technology

Student engagement occurs when "students make a psychological investment in learning. They try hard to learn what school offers. They take pride not simply in earning the formal indicators of success (grades), but in understanding the material and incorporating or internalizing it in their lives." Since the U.S. college dropout rate for first-time-in college degree-seeking students is nearly 50% It is increasingly seen as an indicator of successful classroom instruction, and as a valued outcome of school reform. The phrase was identified in 1996 as "the latest buzzword in education circles." Students are engaged when they are involved in their work, persist despite challenges and obstacles, and take visible delight in accomplishing their work. Student engagement also refers to a "student's willingness, need, desire and compulsion to participate in, and be successful in, the learning process promoting higher level thinking for enduring understanding." Student engagement is also a usefully ambiguous term for the complexity of 'engagement' beyond the fragmented domains of cognition, behaviour, emotion or affect, and in doing so encompass the historically situated individual within their contextual variables (such as personal and familial circumstances) that at every moment influence how engaged an individual (or group) is in their learning.

Mobile terminal comprehensive learning system based on massive learning resources

The invention discloses a mobile terminal comprehensive learning system based on massive learning resources. The learning system comprises a resource library system, an intelligent knowledge diagnosis system, an online tutoring system, a student management system, a teacher management system, a parent management system, a learning PK system and an infinite extension system. According to the learning system, a learning resource library and a teacher team platform need to be built first, and after logging into the learning system, students acquire various learning resources such as synchronous videos, synchronous teaching materials, synchronous auxiliary teaching materials, synchronous question banks, knowledge points and micro videos. Questions which the students encounter in the learning process can be solved in two ways; in one way, the students communicate with teachers in a one-to-one mode through online tutoring, and in the other way, the students submit the questions to the question banks of the system and wait for other students or teachers to answer the questions. The students can carry out intelligent knowledge diagnosis on knowledge they have learnt to examine the knowledge mastering condition of themselves and can also interact with other students in communities.
Owner:肖显全

Integrated practice course teaching system and implementing method based on network environment

The invention discloses a comprehensive practice course teaching system based on the network environment. On the basis of the network B / S structure and the WEB interaction technique, the system comprises a database module, a database management module, a course display module, a static file generation module, a teacher management module, a student management module and a module for displaying other pages. Data transmission is conducted among the modules through an HTML standard form; the modules adopt a large file upload component, concentrate and display through the WEB technology; and an XML file form is adopted to generate a management page. The invention also discloses a method for realizing the system. The system and the method greatly increase the flexibility of the system setup, so that a school can flexibly set the practice course standards and the grading standards of the practice courses according to the conditions of the school. The adoption of the WEB technology realizes the remote operation, so that the spare time of students and teachers is fully utilized, the students are allowed to participate and discuss, and the learning initiatives of the students are improved. The system has the advantages of high transmission speed and saved network resources, and provides a guarantee for effectively realizing the teaching of practice courses.
Owner:苏治中 +1

Instruction follow up method

The present invention provides a method of enhancing the retention of learning objective information imparted to a student during an event training program. The method includes performing assigned activities by the student following the event training, which activities include tasks putting into actual practice in the student's daily activities, objective information imparted to the student during the event training program, and participation by the student in one or more follow up conference sessions during which sessions the learning objective information imparted to the student during the event training is reinforced through predetermined discussion conducted by a follow up program facilitator. The preparation of content material for each follow up session is predicated upon and includes the original content of the event training, along with information gathered from each student prior to each follow up session, such information including the culmination of student experiences learning the content in performing the assigned activities. The discussion at the follow up conference includes comments from the student on experiences gained from actual practice of the tasks. The retention of learning objective information by a student after an event training program is evaluated, the evaluation including an assessment of assignments completed by the student and by the student's participation in the discussion.
Owner:GANLEY CHRISTINE +1

Cognitive educational tool for effectuating learning

The following concept is to be utilized in the acquisition of information by combining various learning styles. Key areas addressed are the increment of student participation, increased levels of student honesty, and higher rates of student responsivity. The tool encourages the development of student-teacher rapport levels and thus promotes the ability to acquire and retain functional techniques and information. The concept addresses real life situations by creating functional problem solving strategies to be used at specific junctures in both the scenarios and everyday life. The tool is preventative in nature, and is also culturally, cognitively, age appropriate, gender and scenario flexible. The adaptability highlights the vast spectrum of issues the concept can resolve. Overall the process is designed to increase participants' level of competency when encountering situations, which impact their pro social development and / or success in real life situations. In doing so the likelihood of engaging in detrimental or negative behaviors is significantly reduced. The program focuses on enhancing social skills, responsibility, self-control, pro social cognition, and moral reasoning. All of the aforementioned skills are nurtured and developed through the alternative learning style used to engage the client, through the therapeutic process.
Owner:GIWA CHRISTOPHER KAYODE

Internet based recreational teaching system

The invention provides an internet based recreational teaching system. The system is characterized in that an information management unit and a teaching interaction unit are mounted in a teacher mobile internet device; a personal information management unit, an information receiving unit, an interaction unit, a recreational competition unit and an answer unit are mounted in a student internet device; a management platform is provided with a management unit, an information push-receive unit and an education software storage unit. With the adoption of the system, game containing learning program, audio and video information containing learning content, and knowledge competition titles can be pushed to the students based on the ages, so that students can communicate with each other through video and audio information while playing the games or watching video to learn, and the initiative effect of learning of students can be improved; the parents can interact about the teaching experienceonline; the education level of children can be improved; the students can dance, sing songs and perform knowledge completion interaction through video; the participation enthusiasm of the students canbe improved; the students can answer the questions in game and video playing; and the learning enthusiasm is improved, and good learning effect is achieved.
Owner:蔡丽煌

Teaching tool for recognizing Chinese characters with similar form

InactiveCN103578327AStimulate and enhance interest in learningCultivate the ability to read and write Chinese characters correctlyTeaching apparatusChinese charactersTeaching tool
The invention discloses a teaching tool for recognizing Chinese characters with the similar form. The teaching tool comprises Chinese character cards, basic Chinese character component pasters, a magnet, gum water, a magnetic blackboard and a shaft. The Chinese character cards and the basic Chinese character component pasters are hard paper cards. Individual Chinese character printing forms are arranged on the Chinese character cards, basic Chinese character component printing forms are arranged on the basic Chinese character component pasters, and different Chinese characters are formed by moving the Chinese character cards and the basic Chinese character component pasters. The teaching tool solves the technical problems that at present, in the process of teaching students about the Chinese characters with the similar form, the participation degree of students is not high, teaching tools are manufactured complexly, and teachers need much time to prepare lessons. By means of the teaching tool, the students can distinguish the Chinese characters with the similar form better and master the coinage method of the Chinese characters better when learning new Chinese characters, the interest and divergent thinking for studying the Chinese characters of the students can be cultivated, and clerical errors are reduced.
Owner:南丹县第四小学

Remote classroom concentration degree analysis method and device, computer equipment and storage medium

The invention relates to the technical field of remote classrooms and particularly relates to a remote classroom concentration degree analysis method and device, computer equipment and a storage medium. The remote classroom concentration degree analysis method comprises the following steps of obtaining student face data of each student end in real time, and obtaining corresponding student face features from each student face data; generating a face rectangular frame corresponding to each piece of student face data through the student face features, and obtaining rectangular frame size data ofeach face rectangular frame; calculating student watching distance data according to the rectangular frame size data, and generating student watching state conditions according to the student watchingdistance data; and obtaining student eye features from the student face features, generating student sight line data according to the student eye features, and generating student fixation point information through the student sight line data. The remote classroom teaching system has advantages of helping teachers to obtain the performance of students participating in the remote classroom.
Owner:广东光大信息科技股份有限公司

Programming education system and programming education suite based on dynamic interaction

The invention, which relates to a teaching and development management system, discloses a programming education system and a programming education suite based on dynamic interaction. The programming education system comprises a classroom teaching auxiliary unit for classroom teaching and achieves the teaching and teacher-student interaction, an exploration learning unit for managing competitions,subjects and forums, and a platform management unit or extracurricular learning and practice of a student terminal. The programming education suite based on dynamic interaction comprises an acquisition module used for acquiring input parameters, an execution module for executing a pre-designed instruction based on the input parameters acquired by the acquisition module, a main processor in communication connection with the programming education system and for writing in a programming program, and an extension unit connected with the main processor and for increasing accessible types of the acquisition module and the execution module. According to the technical scheme, interaction between the teacher side and the student terminals is achieved, the sense of participation of students is improved, programming response is achieved through software and hardware combined teaching and the execution module, so that the interestingness of programming teaching is improved.
Owner:上海核力教育培训有限公司

A crowd creation activity cloud service system and metho

InactiveCN109359936AEnsure fairnessGood competitive atmosphereOffice automationCrowdsData store
The invention relates to a crowd creation activity cloud service system and method. The system comprises the following steps: a registration login module is used for users to register and log in an account number; a communication module, used for communication between users and system sending system messages to users; a file transfer module, configured to upload files related to the activity by the user; a data storage module, used for storing account information and activity related files; an activity processing module is used for the system to receive the activity, add or delete the activity, publicize the activity, push the activity, publish the result and award the prize. The event processing module is also provided with an interface for the user to publish the activity, evaluate the activity, sign up for the activity and organize the activity team. A relay module is used for accessing the activity incentive money. The system provides a platform to display the information of various activities for university tutors and students to participate in; Equipped with activity crowd assessment interface to enable most people to participate in the activities; Each person has a differentfinal score, can inspire tutors and students, form a good competitive atmosphere, but also to ensure that public comments are relatively fair.
Owner:ZHEJIANG OCEAN UNIV

College group learning activity second score management platform based on mobile phone application

The invention relates to a college group learning activity second score management platform based on a mobile phone application. The platform is a control management platform based on big data and is composed of three parts of a central server side, a management side and a student client side. The central server side is the core processing and interaction center of the big data and comprises a database storing student and activity information, network service applications and network communication interfaces. The management side has the highest management authority, a series of authorities of group learning activities and participation in management of various information of the students, and creating, releasing and approving of the group learning activities can be realized through a computer or an intelligent mobile phone client side, and the management side also has the functions of information pushing and printing the second score report of the students of participating in the group learning activities. According to the platform, the enthusiasm of the students of participating in the college group learning activities can be efficiently promoted, and the workload of college group learning work personnel can also be reduced so as to enhance the working efficiency.
Owner:UNIV OF SCI & TECH OF CHINA
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products