Method and device for controlling rendering

A technology for pictures and virtual scenes, applied in the field of control rendering, can solve the problems of high power consumption and large amount of calculation of virtual reality equipment, and achieve the effect of reducing the amount of calculation and power consumption
CN106406501AInactive Publication Date: 2017-02-15MEIZU TECH CO LTD

Patent Information

Authority / Receiving Office
CN · China
Current Assignee / Owner
MEIZU TECH CO LTD
Publication Date
2017-02-15
Estimated Expiration
Not applicable · inactive patent

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Abstract

The embodiment of the invention discloses a method and a device for controlling rendering, and is applied to virtual reality equipment. The calculated amount of final rendering can be effectively reduced, and the power consumption of the virtual reality equipment is reduced. The method disclosed by the embodiment of the invention comprises the following steps: when a virtual scene picture is rendered by the virtual reality equipment and the rendered picture is exhibited for a user, detecting the eye state of the user; and if the eye state indicates that the user is at a closed-eye state, suspending the rendering for the virtual scene picture by the virtual reality equipment.
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Description

technical field

[0001] The present invention relates to the technical field of virtual reality, in particular to a method and device for controlling rendering. Background technique

[0002] Virtual reality (Virtual Reality, VR) is a virtual world that uses computer simulation to generate a three-dimensional environment, providing users with simulations of vision, hearing, touch and other senses, allowing users to observe things in the three-dimensional environment as if they were there. . Virtual reality technology is a combination of various technologies, including real-time three-dimensional computer graphics technology, display technology, tracking technology for the user's head, eyes and hands, and touch, force feedback, stereo, network transmission, voice input and output technologies, etc. In virtual reality technology, when the user moves the location, the computer can immediately perform complex calculations and send back accurate 3D world images to create a sense o...

Claims

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