Interaction control method and device based on virtual reality

An interactive control and virtual reality technology, applied in the field of virtual reality, can solve problems such as poor user experience, unsuccessful execution, and strong anxiety, and achieve the effect of improving user experience and reducing operation accuracy.

Active Publication Date: 2017-02-22
ALIBABA (CHINA) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the related technology, when the user aligns the focus of view on the control object, the alignment requires very high precision; at the same time, during the waiting process, the user must keep the focus of view always on the control object, otherwise the execution will fail
In the process of aligning and waiting, the user has a strong sense of anxiety, resulting in poor user experience

Method used

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  • Interaction control method and device based on virtual reality
  • Interaction control method and device based on virtual reality
  • Interaction control method and device based on virtual reality

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0056] image 3 A flow chart showing an implementation of a virtual reality-based interactive control method according to an embodiment of the present invention is shown. Such as image 3 As shown, the method mainly includes:

[0057] In step S31, when it is detected that the visual focus is in the control area corresponding to the control object, the visual focus is displayed on the control object.

[0058] In this embodiment, the focus of view may be the user's eyeball point of view recognized by the VR hardware device or an alternative action (such as head movement, etc.). The control object may be an object that needs to be manipulated in the VR interface. The control area corresponding to the control object may be determined according to the location of the control object. For example, when the control object is a play button, a circle may be drawn with the geometric center of the play button as the center and a third preset value as the radius, so as to determine the...

Embodiment 2

[0075] Figure 8 A structural block diagram of a virtual reality-based interactive control device according to another embodiment of the present invention is shown. The device can be used to run image 3 The interactive control method based on virtual reality is shown. For the sake of illustration, in Figure 8 Only the parts related to this embodiment are shown in .

[0076] Such as Figure 8 As shown, the device includes: a first display module 81, configured to display the focus point on the control object when it is detected that the focus point is in the control area corresponding to the control object; an execution module 82, used to In a case where the visual focus is in the control area for a duration reaching a first preset value, an operation corresponding to the control object is executed.

[0077] Figure 9 An exemplary structural block diagram of a virtual reality-based interactive control device according to another embodiment of the present invention is sh...

Embodiment 3

[0085] Figure 10 A structural block diagram of a virtual reality-based interactive control device according to another embodiment of the present invention is shown. The virtual reality-based interactive control device 1100 may be a host server with computing capabilities, a personal computer PC, or a portable portable computer or terminal. The specific embodiments of the present invention do not limit the specific implementation of the computing nodes.

[0086] The virtual reality-based interactive control device 1100 includes a processor (processor) 1110 , a communication interface (Communications Interface) 1120 , a memory (memory) 1130 and a bus 1140 . Wherein, the processor 1110 , the communication interface 1120 , and the memory 1130 communicate with each other through the bus 1140 .

[0087] The communication interface 1120 is used for communicating with network devices, where the network devices include, for example, a virtual machine management center, shared storag...

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PUM

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Abstract

The invention relates to an interaction control method and device based on virtual reality. The method comprises the steps that when it is detected that a visual focus is located in a control area corresponding to a control object, the visual focus is displayed on the control object; when duration of the visual focus located in the control area reaches a first preset value, an operation corresponding to the control object is executed. Due to the fact that when it is detected that the visual focus is located in the control area corresponding to the control object, the visual focus is displayed on the control object, and when duration of the visual focus located in the control area reaches the first preset value, the operation corresponding to the control object is executed, according to the interaction control method and device based on the virtual reality, the requirement of the operation precision of a user can be lowered, and therefore the user experience can be improved.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a virtual reality-based interactive control method and device. Background technique [0002] Virtual Reality (VR) technology is a computer simulation system that can create and experience a virtual world, which uses a computer to generate a simulated environment. Virtual reality technology mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. Perception means that ideal VR should have the perception that all human beings have. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as hearing, touch, force, movement, and even smell and taste, also known as multi-sense. Natural skills refer to people's head rotation, eyes, gestures or other human behaviors. T...

Claims

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Application Information

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IPC IPC(8): G06F3/00
CPCG06F3/005
Inventor 余盈亿郭元徐昊李捷潘柏宇王冀
Owner ALIBABA (CHINA) CO LTD
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