Game software performance visual analysis method
An analysis method and software performance technology, applied in the field of visual performance analysis of game software, can solve problems such as inability to design personnel positioning, and achieve the effect of reasonable resource scheduling/utilization
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[0062] Abbreviations and key term definitions:
[0063] GPU: Graphics Processing Unit, graphics processing unit, commonly known as graphics card;
[0064] CPU: Central Processing Unit, central processing unit;
[0065] RAM: Random-Access Memory, random access memory, commonly known as memory;
[0066] MMO-RPG: Massive Multi-player online role-playing game, massively multiplayer online role-playing game;
[0067] NPC: Non-player characters, non-player characters;
[0068] FPS: Frame per second, the number of frames per second, commonly known as frame rate.
[0069] Such as figure 1 As shown, it is a brief workflow diagram of the visual performance analysis method of this embodiment. After loading the performance data, the frame rate distribution view will first display the overall distribution of the frame rate under all time steps, and support user interaction, so that Users can check the frame rate distribution of any area on the game scene at will. In order to compare ...
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