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Game data processing system and processing method

A game data and processing system technology, applied in the field of e-sports, can solve the problems of little help for players, limited guiding data, no statistical analysis of data, etc., and achieve the effect of improving the competitive level of players

Inactive Publication Date: 2017-06-20
深圳市莫二科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The following shortcomings exist in game data collection and statistical analysis: 1. The data source is single, resulting in limited data parameters; the current technology only collects data from the official API interface, and these data are summary data, which can be used as guiding data. Doesn't help the player much
2. There is no statistical analysis of the data, only the original data of the API interface is displayed; the current technology does not perform statistical analysis on the collected data, and fails to summarize guiding data through some mathematical models and machine learning methods to help players Understand and analyze the game and improve the game

Method used

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  • Game data processing system and processing method

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Embodiment Construction

[0028] It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0029] refer to figure 1 , is a block diagram of Embodiment 1 of the game data processing system of the present invention, the game data processing system includes a data acquisition module, a data storage module, a data interface module, a data analysis module, a system status monitoring module and a data application module, wherein the data acquisition module The module, the data storage module, the data interface module, the data analysis module and the data application module are electrically connected in sequence, and the system status monitoring module is electrically connected with the data storage module, the data interface module and the data analysis module.

[0030] The data collection module includes an API data collection module and a collection and analysis module. The API data collection module is used...

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Abstract

The invention discloses a game data processing system and processing method. The game data processing system comprises a data acquisition module consisting an API data acquisition module and an acquisition parsing module, a data storage module connected with the data acquisition module electrically, and a data analysis module being connected with the data storage module electrically and being used for a statistic analysis of API data and a game process parameter and generating an analysis result. According to the processing system and the processing method, the official API data can be collected and the video data of a match video can be analyzed, so that more source data of the game can be collected; and directive data can be obtained based on the statistic analysis, so that players can understand and analyze the game well, the competitive levels of the players can be improved and the professional progress of the electronic sports can be promoted.

Description

technical field [0001] The invention belongs to the field of electronic competition, and in particular relates to a game data processing system and processing method. Background technique [0002] Electronic sports game (referred to as e-sports) is to use the electronic device as the sports equipment to have competitions between human. In recent years, China's e-sports game industry has developed rapidly, and the user scale and market benefits have shown rapid growth. In 2016, China's e-sports users will exceed 170 million, and the total industrial output value will reach 80 billion. It has become an emerging industry that promotes economic development. The General Administration of Sports of China and the official media (CCTV) have expressed positive support for e-sports, and e-sports has gradually become one of the mainstream sports with the widest audience. Whether it is professional teams, event prize money or event audience, it is close to the traditional favorites Spo...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/08H04L12/26
CPCH04L67/02H04L43/04H04L67/10
Inventor 张宏岳邱晓思李游
Owner 深圳市莫二科技有限公司
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