Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

A humanoid soccer robot passing control method and team ball control method

The technology of a soccer robot and its control method is applied in indoor games, toys, automatic toys, etc., and can solve the problems of little significance and failure to take into account the cooperation of players, so as to increase the holding time of the ball, improve the success rate of passing the ball, increase the The effect of win percentage

Active Publication Date: 2020-11-10
NANJING UNIV OF POSTS & TELECOMM
View PDF6 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] (3) Strategy layer: The KeepAway training model in 2D simulation emphasizes the ball control time of the agent, and fails to take into account the cooperation between players, which is of little significance to the actual 3D game

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • A humanoid soccer robot passing control method and team ball control method
  • A humanoid soccer robot passing control method and team ball control method
  • A humanoid soccer robot passing control method and team ball control method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0047] The specific implementation manners of the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0048] In the design process of the humanoid soccer robot, in order to use the KeepAway training model on the RoboCup3D simulation platform to train effective passing tactics, it is necessary to improve the training model and learning algorithm. According to the KeepAway training idea and with reference to the training model in the RoboCup2D simulation platform, the present invention designs a humanoid soccer robot passing control method, which controls the passing action after the ball-holding robot determines the passing. In practical applications, Such as figure 1 As shown, it specifically includes the following steps:

[0049] Step 001. Determine whether the number of own robots within the view range of the robot holding the ball is greater than 1, if yes, go to step 003; otherwise, go to step 002.

[0050] Step 002....

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention relates to a pass control method of humanoid soccer robots and a team ball-control method. By the adoption of brand new training model design, control is conducted regarding a pass motion which is determined after a robot holding a ball determines to pass the ball, and the success rate of pass can be effectively increased. On the basis of the pass control method of the humanoid soccer robots, the team ball-control method is further designed, overall-planning and control are conducted regarding the robots in a whole team; the success rate of the pass is increased, the ball-holding duration of the team can be effectively prolonged at the same time, and the winning rate is increased.

Description

technical field [0001] The invention relates to a humanoid soccer robot pass control method and a team ball control method, belonging to the technical field of soccer robots. Background technique [0002] Robot soccer is a frontier topic in the field of artificial intelligence and robot research. The RoboCup 3D simulation environment is based on a general multi-agent physics simulator - simspark. The simulator uses the open dynamics engine (OpenDynamics Engine ODE) library to achieve its realistic simulation of rigid body dynamics and collision detection and friction. With the development of robot technology, effective passing action and passing tactics have become a hot issue in this field. [0003] In order to solve the robot's passing problem in the 2D simulation platform, Peter stone proposed an effective training model - KeepAway. This training model is a typical reinforcement learning model. Its training idea is to train a fixed number of players on both sides in a ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Patents(China)
IPC IPC(8): A63F7/06A63H13/04
CPCA63F7/0616A63H13/04
Inventor 梁志伟姜燕
Owner NANJING UNIV OF POSTS & TELECOMM
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products