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Game server status acquisition method, device, electronic device and storage medium

The technology of a game server and an acquisition method is applied in the fields of game server state acquisition, game server state acquisition device, electronic equipment and storage medium, which can solve the problems of high labor cost and labor, and achieve the effect of saving labor cost.

Active Publication Date: 2018-09-11
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, this technical solution needs to be carried out manually, and the labor cost is relatively high
In addition, the busyness of game A and game B is only displayed during the selection period after the game is logged in. You need to log in to the game before you can see it.

Method used

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  • Game server status acquisition method, device, electronic device and storage medium
  • Game server status acquisition method, device, electronic device and storage medium
  • Game server status acquisition method, device, electronic device and storage medium

Examples

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Embodiment Construction

[0041] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the embodiments set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The same reference numerals denote the same or similar parts in the drawings, and thus their repeated descriptions will be omitted.

[0042] Furthermore, the described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided in order to give a thorough understanding of embodiments of the present disclosure. However, those skilled in the art will appreciate that the technical solutions of the present disclosure may be practiced without one or mo...

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PUM

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Abstract

The present invention discloses a game server state acquisition method and apparatus. The method comprises the steps of acquiring load information data of a server of each game subarea; calculating, based on the acquired load information data, one or more evaluation indicators of the server of each game subarea; performing logic operation on a calculation result of each evaluation indicator so as to evaluate a load state of the server of each game subarea; and in response to a state query request, returning the load state and / or the calculation result of at least one evaluation indicator to a sender of the state query request. Through adoption of the game server state acquisition method and apparatus, the load state of a server of a large area can be reflected comprehensively, and the load state of the server of the large area can be displayed on a client, a WEB end and a cellphone APP without logging in and selecting the area.

Description

technical field [0001] The present disclosure relates to the technical field of the Internet, and in particular, relates to a game server status acquisition method, a game server status acquisition device, electronic equipment, and a storage medium. Background technique [0002] With the development of Internet technology, more and more Internet services adopt the business model of multi-region and multi-server. The multi-region and multi-server business model refers to the mode of providing servers to users by dividing into multiple independent operating environments with non-interoperable data. Each such operating environment can be called a large area, and there are several servers in a large area. [0003] In a technical solution, the busyness of a server in a large area of ​​a business such as game A can be calculated according to the carrying capacity of the large area and the number of online users (the calculation method is: number of people online / carrying capacit...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L12/24H04L29/08G06F11/30
CPCG06F11/3006H04L41/22H04L67/1008
Inventor 朱宇帆罗科张春郑志俊郑焱龙
Owner TENCENT TECH (SHENZHEN) CO LTD