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Quarto chessboard image processing method and system and human-machine chess system

An image processing and chessboard technology, applied in the field of human-computer interaction, can solve problems such as weak interactivity and achieve the effect of improving interactivity

Inactive Publication Date: 2017-10-27
湖南瑞森可机器人科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] When traditional robots play games with humans, they use PCs to calculate the results, and then humans help implement specific actions, or use virtual robot simulators to play games on mobile phones, computers or televisions. The method is not very interactive in the game game, and cannot give gamers a real game experience

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  • Quarto chessboard image processing method and system and human-machine chess system
  • Quarto chessboard image processing method and system and human-machine chess system

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Embodiment Construction

[0030] The game rule of the four-connected chess is that if 4 chess pieces of the same color are connected in the row or column or diagonal direction of the board, the game is over, and the party holding the color is the winner. The chessboard structure of quadruples is 6 rows and 7 columns, that is, the height is 6 rows, and the width is 7 columns. There are 42 chess grids in total, and the 7 columns in the width direction are the entry points for playing chess. The dual-arm robot has recorded the positions of 7 chess entry points and the positions of the chess pieces in advance, and then calls the camera on the left arm of the robot to obtain the overall image including the chessboard and background, and analyzes it to determine which move to play. When calling the camera of the left arm of the robot, pay attention to observe the acquired image, and try to keep the position of the chessboard in the image not tilted. The image processing related algorithms all use OpenCV oper...

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Abstract

The invention discloses a quarto chessboard image processing method and system and human-machine chess system. The method comprises the following steps of: respectively holding chess pieces in different colors by a game layer and a robot to play chess in turn; the double-arm robot calls a camera on the left arm of the arm so as to obtain an overall image which comprises a quarto chessboard and a background; sending the overall image to an image processing system; carrying out reaction and judgement by the image processing system; and returning a result to the double-arm robot so that the double-arm robot controls the right arm of the robot to realize the actions of grabbing and correctly putting chesses. According to the chessboard image processing method, the optimum chess placing positions can be correctly judged, so that the human-machine chess system can have an ability of playing quarto games under a real environment, the game players can have real chess experiences and then the interactivity of human-machine chess is greatly improved.

Description

technical field [0001] The invention relates to the field of human-computer interaction, in particular to an image processing method, system and human-computer game system of a four-link chess board. Background technique [0002] When traditional robots play games with humans, they use PCs to calculate the results, and then humans help implement specific actions, or use virtual robot simulators to play games on mobile phones, computers or televisions. The interaction of the method is not strong in the game game, and it cannot give the game player a real game experience. Contents of the invention [0003] The present invention aims to provide a four-link chess board image processing method, system and human-computer game system, which can play four-link chess games with people in real-time man-machine games in a real environment, so that game players can have a real game experience. [0004] For solving the problems of the technologies described above, the technical soluti...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T7/136G06T5/30G06T5/20G06K9/32A63F3/00
CPCA63F3/00G06T5/20G06T5/30G06T7/136G06V10/25
Inventor 胡斌李球球刘勇马源李伟
Owner 湖南瑞森可机器人科技有限公司
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