Walking training device for electric power training based on VR system and training method

A technology of electric power training and training equipment, which is applied to the simulation equipment of space navigation conditions, educational equipment, transportation and packaging, etc., which can solve the problems of complex maintenance, high cost of VR equipment, and influence on virtual experience and operation, etc., to achieve logic simple effect

Pending Publication Date: 2017-11-24
STATE GRID CORP OF CHINA +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Perception and interactivity are important features of the VR system. In addition to the visual perception generated by computer graphics technology, there are also perceptions such as hearing, touch, force, and movement; as an operator, the human head turns, eyes, gestures, or other Human body behavior, the computer processes the data adapted to the participants' movements, and responds to the user's input in real time, and feeds back to the user's facial features respectively. In the actual application process of VR, when using VR glasses, human body movements The docking with the 3D virtual scene will cause a certain delay, and then it will not be fully synchronized, especially for VR systems with walking ability positioning. Virtual experience and operation; at the same time, in order to ensure that human body movements are consistent with the virtual world, more 3D interactive devices are needed, such as data gloves and data clothes with multiple sensors. Higher requirements lead to higher cost of VR equipment and complicated maintenance, which is not conducive to promotion. At the same time, virtual scenes have no geographical restrictions, while VR control devices are restricted by regions, and the human body cannot move around at will.

Method used

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  • Walking training device for electric power training based on VR system and training method

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Embodiment Construction

[0017] As shown in the accompanying drawings, a VR system-based electric power training walking training device includes a console 1, a PC host 2, a large screen 3, a seat 4, and a VR helmet 5. The PC host 1 passes through the The data line is connected to the console 2, the large screen 3, the seat 4, and the VR helmet 5. The PC host 2 is used to generate various fault virtual scenes, and the scenes are displayed synchronously through the large screen 3 and the VR helmet 5. The console 1 is equipped with Touch-screen display, the screen display lists all the fault scenes, which are used to monitor the operator to switch and start the scene. The armrest on one side of the seat 4 is provided with a cross handle 6, which is used to control the main Forward, backward, left displacement, right displacement of the viewing angle, at least two buttons 7 are provided at the armrest position on the other side for the selection and judgment of the scene; the seat is also provided with a ...

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PUM

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Abstract

The invention provides a walking training device for electric power training based on a VR system and a training method. The device comprises an operation platform, a PC main unit, a large screen, a chair and a VR helmet, the PC main unit is connected with the operation platform, the large screen, the chair and the VR helmet respectively, and the PC main unit is used for generating various failure virtual scenes and synchronously displaying the scenes through the large screen and the VR helmet; a touch screen displayer is arranged on the operation platform, all the failure scenes are displayed on the touch screen displayer, a cross operating crank is arranged on a handrail on one side of the chair and is used for controlling the main visual angle to move forward, backward and conduct left displacement and right displacement, and two or more buttons are arranged on a handrail on the other side of the chair and are used for selecting and judging the scenes; a vibration device and an air supply device are further arranged on the chair. Compared with an existing complex VR system, the walking training device is simple in logic of the operation process, the superiority of the VR system is sufficiently achieved, so that an operator completes walking training for electric power training more comfortably and conveniently, and the effective, safe and harmless training aims are achieved.

Description

technical field [0001] The invention relates to auxiliary training equipment in the electric power industry, in particular to a VR system-based walking training device for electric power training and an electric power training method. Background technique [0002] Virtual reality technology (VR) mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. The simulated environment is a real-time dynamic three-dimensional realistic image generated by a computer. One of the great advantages of virtual drills is that it can easily simulate any training subject. With the help of virtual reality technology, trainees can place themselves in various complex and unexpected environments, so as to conduct targeted training and improve their adaptability and related training. handling skills. [0003] As a skill training for the electric power industry, safety should be given top priority. The virtual drill environment is far safer than real...

Claims

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Application Information

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IPC IPC(8): G09B5/02G09B9/00G06F3/01
CPCG06F3/011G09B5/02G09B9/00
Inventor 沙保卫滕加义吉崇冬吕克鹏王轮祥崔龙张亚雷
Owner STATE GRID CORP OF CHINA
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