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Processing method and device during vr game

A processing method and game technology, applied in the field of virtual reality, which can solve problems such as negative game experience

Active Publication Date: 2020-10-27
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The main purpose of this application is to provide a processing method and device during a VR game to solve the problem of negative game experience caused by the player’s hands-off peripheral equipment during the VR game in the related art

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  • Processing method and device during vr game
  • Processing method and device during vr game

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Embodiment Construction

[0019] It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other. The present application will be described in detail below with reference to the accompanying drawings and embodiments.

[0020] In order to enable those skilled in the art to better understand the solution of the present application, the technical solution in the embodiment of the application will be clearly and completely described below in conjunction with the accompanying drawings in the embodiment of the application. Obviously, the described embodiment is only It is an embodiment of a part of the application, but not all of the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts shall fall within the scope of protection of this application.

[0021] It should be noted that the terms "first" and "second...

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PUM

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Abstract

The invention discloses a processing method and device in VR (virtual reality) game playing process. The method includes the following steps: (1) detecting whether or not an input device exceeds a preset control range, wherein the input device is an electronic device which is used by a player to control a virtually displayed VR game, and the preset control range is a preset range of the input device controlled by the player;(2) if it is detected that the input device exceeds the preset control range, controlling the currently operating VR game to suspend operation, and switching a VR game scene to a target scene;(3) displaying position information of an input device model in the target scene, wherein the input device model is the corresponding model of the input device in the target scene, and the position information of the input device model is used to instruct the player to obtain the input device;(4) controlling the VR game which is currently suspended to continue operating after assuring that the player obtains the input device. The processing method and device in the playing process of the game have the advantage that the problem in related technology is solved of negative game experience caused by the player slipping the peripheral device out of hand.

Description

technical field [0001] The present application relates to the technical field of virtual reality, in particular, to a processing method and device during a VR game. Background technique [0002] During the VR game, due to the stress response caused by strong immersion or other reasons, the manipulation of handheld devices or other peripheral devices may be separated from the player. With a head-mounted display device, the game has a strong sense of interruption. If the player is in the middle of a tense game process, the game may fail due to the inability to operate the controller, which will affect the overall experience. In order to solve this problem, in related technologies, it is used to track whether the movement range of the head-mounted display is greater than a certain range, and if so, a temporary stop interface appears. However, the related technology only addresses the basic needs of emergency protection, without considering the situation of the player at that t...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/52A63F13/53A63F13/23A63F13/45
CPCA63F13/23A63F13/45A63F13/52A63F13/53
Inventor 余嘉欣
Owner NETEASE (HANGZHOU) NETWORK CO LTD