A method of virtual interaction
A virtual interaction and model technology, applied in the field of virtual interaction, can solve the problems of large size of physical interaction, inability to use micro-equipment, limited interaction range, easy to touch by mistake, etc.
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[0071] In order to make the object, technical solution and advantages of the present invention clearer, the implementation manner of the present invention will be further described in detail below in conjunction with the accompanying drawings.
[0072] see figure 1 , the present application provides a virtual interaction method, the method is applied between the active body and the passive body, the method includes:
[0073] S1: Modeling the active body and the passive body respectively to obtain a first model of the active body and a second model of the passive body; wherein, the first model includes connected line segment bodies model and a ball cap model; the second model includes a surface model;
[0074] S2: Determine the interaction state between the first model and the second model, the interaction state is determined by the distance between the first model and the second model; wherein the interaction state includes proximity state, contact state and extrusion state;...
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