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A stroke upper limb rehabilitation training method and system

A technology for rehabilitation training and cerebral apoplexy, applied in gymnastics equipment, sports accessories, etc., can solve problems such as insufficient accuracy, inability to perform finger rehabilitation training, inaccurate and sensitive detection of detailed movements, etc., to achieve high accuracy and save labor costs , interesting effects of scene content

Active Publication Date: 2020-07-24
SHENZHEN INST OF ADVANCED TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Kinect can detect the movement of the whole body, but the accuracy is not enough, and its detection of detailed movements is not accurate and sensitive enough
If the movement of the fingers cannot be accurately identified, the rehabilitation training of the fingers cannot be performed

Method used

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  • A stroke upper limb rehabilitation training method and system
  • A stroke upper limb rehabilitation training method and system
  • A stroke upper limb rehabilitation training method and system

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Experimental program
Comparison scheme
Effect test

Embodiment approach

[0053] Such as figure 1 As shown, the stroke upper limb rehabilitation training method of the present application, an embodiment thereof, comprises the following steps:

[0054] Step 102: Construct a virtual rehabilitation training scene.

[0055] There are many ways to build a virtual rehabilitation training scene. In this embodiment, a virtual reality rehabilitation training scene can be built through Unity3D. The scenes correspond to different rehabilitation training actions, such as finger hook grasp, side pinch and release Thumb, finger ball and cylindrical grasp, upper limb horizontal abduction and adduction, elbow flexion and extension, upper limb horizontal movement and memory training, etc.

[0056] Step 104: collect the dynamic data of the patient's hand coordinates, process the dynamic data and the position information of the hand action object, identify the hand action through the processing results, map the virtual hand in the virtual scene, and make the hand Th...

Embodiment 2

[0085] Such as Figure 4 to Figure 6 As shown, an embodiment of the stroke upper limb rehabilitation training system of the present application includes a somatosensory controller 10 , an intelligent terminal 20 and a virtual reality device 30 . The somatosensory controller 10 is used to obtain the dynamic data of the patient's hand coordinates; the intelligent terminal 20 includes a processing module 21, which collects the dynamic data of the patient's hand coordinates, and processes the dynamic data and the position information of the hand action object. As a result, the movements of the hands are recognized, the virtual hands are mapped in the virtual scene, and the movements of the hands interact with the scene to complete the specified actions for rehabilitation training. The smart terminal 20 can be a computer or a handheld terminal, and the handheld terminal includes a mobile phone, a PAD, and the like. The virtual reality device 30 is used to display the action of the...

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Abstract

The invention discloses a cerebral stroke upper limb rehabilitation training method and system. The method comprises the steps of establishing a virtual rehabilitation training scene; collecting dynamic data of coordinates of hands of a patient, processing the dynamic data and position information of a hand gesture object, recognizing gestures of the hands according to a processing result, and making the gestures of the hands interact with the scene to complete a designated gesture of rehabilitation training; displaying the gestures of the hands in the virtual reality rehabilitation training scene in real time through a virtual reality helmet. According to the cerebral stroke upper limb rehabilitation training method and system, the coordinates of the hands are collected through a somatosensory controller, not only is the price low, but also the precision is high, there is no need to conduct calibration in advance, the content of the scene is interesting, immersion of a virtual realitydevice is high, thus the patient obtain stimulation continuously during rehabilitation training, and accordingly the patient can persist rehabilitation training in the long term.

Description

technical field [0001] The present application relates to the field of medical care, in particular to a method and system for rehabilitation training of upper limbs after stroke. Background technique [0002] Central nervous system diseases such as stroke are an important cause of disability. Most patients will have physical impairment or even severe disability after stroke. Exercise rehabilitation training started early after stroke can minimize the chance of physical disability. Traditional rehabilitation training is a one-on-one artificial assisted training for patients by rehabilitation physicians. However, due to the serious shortage of rehabilitation physicians (the current ratio of national rehabilitation practitioners to the population in need is only 0.4:100,000), artificial assisted training The method is inefficient due to the shortage of supply. In addition, the traditional rehabilitation training is relatively boring, which weakens the willingness of patients ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63B23/12A63B71/06
CPCA63B23/12A63B71/0619A63B71/0622A63B2071/0638A63B2071/0647A63B2071/0666A63B2220/803A63B2220/836
Inventor 蒋晟吴剑煌
Owner SHENZHEN INST OF ADVANCED TECH
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