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A method of simulating panoramic sound effects

A sound effect and panoramic technology, applied in signal processing, sensor components, sensors, etc., can solve problems such as sound hairiness and equipment overload, and achieve the effect of improving user experience, low system resource overhead, and good synchronization.

Active Publication Date: 2021-06-29
BEIJING KUWO TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

If the 12kHz accessory is too boosted, it will easily cause equipment overload and make the sound hairy

Method used

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  • A method of simulating panoramic sound effects
  • A method of simulating panoramic sound effects

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Embodiment Construction

[0047] The present invention will be described in further detail below in conjunction with the accompanying drawings.

[0048] Such as figure 1 , 2 As shown, the method for simulating panoramic sound effect described in the present invention comprises the following steps:

[0049] Step 1, set a number of speakers corresponding to the panoramic sound effect, wherein: the default value of the number of speakers is 7, which is used to construct the surround scene effect, and the 7 speakers are respectively set as:

[0050] 3 on the left side, upper left speaker, left tweeter, lower left speaker,

[0051] 3 on the right side, upper right speaker, right tweeter, lower right speaker,

[0052] 1 on the lower side, subwoofer,

[0053] Step 2, generate the playback interface, where:

[0054] First, based on the frame layout control framelayout, customize the new control SurroundView, determine the size of the container layout, adapt it according to the screen, and construct a pres...

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PUM

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Abstract

The present invention relates to a method for simulating panoramic sound effects. Step 1, set a number of speakers corresponding to panoramic sound effects, 7 by default, and step 2, generate a playback interface, wherein: first, a preset area is constructed, and then a calculation step 1. The coordinates of the several speakers described above, and then set the image of the speakers in the memory to the ImageView control for display. Finally, place the image control of the sofa in the middle, draw three gradient circles around the sofa, and draw the different corresponding speakers. The text of the direction, draw ripples, step 3, when the user clicks the master switch, the animation is started. The present invention simulates several speakers corresponding to the panoramic sound effect on the playback interface, and the corresponding speakers generate an animation effect of playing music when the sound is pronounced. The output consistency (synchronization) is good, the system resource overhead is small, and the user experience is improved.

Description

technical field [0001] The invention relates to the technical field of audio data processing, in particular to a method for simulating panoramic sound effects. Background technique [0002] When listening to music or watching movies on computers or mobile devices (mobile phones, tablets, Bluetooth speakers, etc.), in order to obtain a better experience and experience, most users will adjust and set the sound effects that meet their needs. [0003] Sound effects refer to the effects created by sound, and refer to the noise or sound added to the vocal cords to enhance the reality, atmosphere or dramatic information of a scene. The so-called sound includes music tone and effect sound. Including digital sound effects, ambient sound effects, MP3 sound effects (common sound effects, professional sound effects). [0004] Sound effects or Audio effects are artificially created or enhanced sounds used to enhance the sonic processing of artistic or other content in films, video game...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04R3/00
CPCH04R3/00H04R2430/00
Inventor 孙征
Owner BEIJING KUWO TECH
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