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Apparatus and method for hybrid type of input of buttons/keys and "finger writing" and low profile/variable geometry hand-based controller

A technology of controllers and game controllers, applied in the direction of manually operated control mechanisms, data processing input/output processes, control mechanisms with multiple controlled components, etc. equipment, not flexible enough, etc.

Inactive Publication Date: 2018-05-11
肖泉
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] However, with the introduction of VR technology and the need to easily interact with multiple devices, this "dedicated" controller is not flexible enough to effectively / more conveniently control different devices

Method used

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  • Apparatus and method for hybrid type of input of buttons/keys and "finger writing" and low profile/variable geometry hand-based controller
  • Apparatus and method for hybrid type of input of buttons/keys and "finger writing" and low profile/variable geometry hand-based controller
  • Apparatus and method for hybrid type of input of buttons/keys and "finger writing" and low profile/variable geometry hand-based controller

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0103] In an embodiment of a user's device (controller) for interacting with a computer system (such as, but not limited to, a game controller), the computer system includes:

[0104] Multiple "axis" controllers such as joysticks and buttons / keys and / or touch areas on the surface of the controller in a layout typically allow multiple controllers to be manipulated / operated simultaneously by different fingers that are specific to (specific) hold posture / gesture (e.g. two hands on joystick, thumb on joystick / keyboard), this handle takes into account the "standard / normal" (by design) gestures for that controller ( hand / finger posture).

[0105] Touch-sensitive areas (such as but not limited to touchpads, touchscreens) located on the surface of the handheld / wearable device or hinged to the handheld / wearable device, when the user's hands / fingers enter, "Normal / standard" (game controller) manipulation gestures / (hand / finger gestures) - such as the thumb "on the controller" (e.g. joys...

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Abstract

A methods and apparatus of hand based "hybrid" input (human computer interface) allowing compact, efficient, even single-handed operable symbol and character input methods that do not rely on vision and utilizing skills user already have. Also about a new kind of dynamic / shape-transformable human-machine interaction means (methods and apparatus / controllers) ~ Variable Geometry hand-based controller, for providing on-demand, (Ergonometric and) change-able (transformable) interface for user's hand to interact with, thus provide more flexible / versatile way of interaction and possibly simulating (including the user experience) a variety of (hand-based) controllers / devices, so that user can have more than one way of interaction without need to switch to other controllers.

Description

[0001] Cross References to Related Applications [0002] This application claims priority to U.S. Provisional Patent Applications Serial Nos. 62 / 191528 and 62 / 210413, filed July 13, 2015, and August 26, 2015, respectively, the entire disclosures of which are hereby incorporated by reference technical field [0003] This invention relates to hand-based "hybrid" input devices (human-machine interfaces), and more particularly to compact, one-handed operable symbol and character input methods that allow the use of skills already acquired by the user without relying on vision Methods and Apparatus. [0004] Also discussed here is a novel dynamic / deformable human-computer interaction device (method and device / controller), more precisely, involving variable geometry hand-based controllers for providing on-demand ( Ergonomic and) changeable interfaces for users to interact with their hands, thus providing more flexible / variety of interaction styles and possibly simulating various (ha...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0488
CPCA63F13/214A63F13/42G05G9/047G06F1/163G06F3/014G06F3/017G06F3/0216G06F3/033G06F3/0346G06F3/03543G06F3/03547G06F3/04883G06F2203/0331
Inventor 肖泉
Owner 肖泉
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