Game scene construction method and device

A game scene and construction method technology, applied in the field of game scene construction method and device, can solve the problems affecting the game performance and resource burden of the game running equipment, so as to improve the efficiency of scene construction, reduce resource occupation, and reduce the number of uses and data volume Effect

Active Publication Date: 2018-06-15
BEIJING PIXEL SOFTWARE TECH
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

With the increase of the scene area and the hierarchical structure of the landform environment, more and more texture resource input is required. However, during the running of the game, the more the number of surfac

Method used

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  • Game scene construction method and device
  • Game scene construction method and device
  • Game scene construction method and device

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Embodiment Construction

[0020] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. The components of the embodiments of the invention generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations.

[0021] Accordingly, the following detailed description of the embodiments of the invention provided in the accompanying drawings is not intended to limit the scope of the claimed invention, but merely represents selected embodiments of the invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art wi...

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Abstract

The invention provides a game scene construction method and a game scene construction device. The method comprises the following steps: reading scene topographic data in each single channel corresponding to each layer of a to-be-constructed scene, and carrying out calculation according to the scene topographic data, thus obtaining a texture mixing result corresponding to the to-be-constructed scene; and reading vertex color data of a vertex color layer corresponding to the to-be-constructed scene, and correspondingly constructing a corresponding game scene environment based on the texture mixing result and the vertex color data. For the game scene construction method, the game scene environment with rich layers can be constructed with extremely limited map resources, the scene constructionefficiency is improved, and the influences of the scene construction process on the performances of the game are reduced.

Description

technical field [0001] The present invention relates to the technical field of game scene processing, in particular to a game scene construction method and device. Background technique [0002] In the process of constructing the game scene, in order to ensure that the landscape environment of each scene area is rich in layers and the transition between different scene areas is natural, artists need to use a large number of surface textures to draw the corresponding scene landscape environment. Each surface texture includes The data volume of the four channels. With the increase of the scene area and the hierarchical structure of the landform environment, more and more texture resource input is required. However, during the running of the game, the more the number of surface textures and the amount of data, the greater the impact on the game running equipment (for example, Smartphones) cause a serious resource burden and affect the game performance of the device the game is ...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/60G06T15/00G06T15/04
CPCA63F13/52A63F13/60G06T15/005G06T15/04G06T2200/04
Inventor 杨罗瑛刘坤
Owner BEIJING PIXEL SOFTWARE TECH
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