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A teaching method and device for 3D animation assembly based on virtual reality technology

A virtual reality technology and 3D animation technology, applied in the field of virtual reality, can solve problems such as potential safety hazards, low enthusiasm of students, product damage, etc., and achieve the effects of avoiding visual experience, improving learning efficiency, and avoiding occlusion

Active Publication Date: 2018-12-07
常州天眼星图光电科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of this invention is to solve the technical problems of limited space and time, low enthusiasm of students, potential safety hazards and damage to products in the traditional industrial training and teaching mode, and to provide a three-dimensional animation assembly teaching based on virtual reality method and device, thereby effectively reducing teaching costs, improving the learning efficiency of students, and achieving the effect of quickly familiarizing with each component and assembly process

Method used

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  • A teaching method and device for 3D animation assembly based on virtual reality technology
  • A teaching method and device for 3D animation assembly based on virtual reality technology
  • A teaching method and device for 3D animation assembly based on virtual reality technology

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Embodiment 1

[0063] A 3D animation assembly teaching method based on virtual reality technology is applied to an electronic device. In this embodiment, the electronic device can be understood as a desktop computer or a notebook computer, but is not limited to these two.

[0064] The methods include:

[0065] Step 1: Import all component models of the product to be assembled and form a virtual assembly scene;

[0066] Specifically, "importing the part model of the mold to be assembled" is to directly import the 3D model created in 3D (obtainable through 3D reconstruction and computer simulation modeling), such as directly dragging into the software corresponding to the method of the present invention loaded on the device of the present invention on screen. Then through 3D reconstruction (such as monocular reconstruction method), panorama stitching (such as time domain-based method), computer modeling (3D modeling software, such as UG, solidworks, etc.) to obtain a 360-degree immersive virt...

Embodiment 2

[0094] Based on the same inventive concept as that of a virtual reality-based three-dimensional animation assembly teaching method in the foregoing embodiments, the present invention also provides a virtual reality-based three-dimensional animation assembly teaching device.

[0095] Specifically, a three-dimensional animation assembly teaching device based on virtual reality technology includes a memory, a processor, and a computer program stored on the memory and operable on the processor. When the processor executes the program, the following steps are implemented: :

[0096] Step 1: Import all component models of the product to be assembled and form a virtual assembly scene;

[0097] Step 2: Planning the initial positions of all the components mentioned in Step 1;

[0098] Step 3: Establish the mathematical model of the running path and running speed adaptive algorithm of each component based on the characteristic position one by one;

[0099] Step 4: According to Step 2 ...

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Abstract

The invention discloses a three-dimensional animation assembly teaching method and device based on a virtual reality technology. The method comprises the following steps: step 1, guiding part models of a to-be-assembled product inside, forming a virtual assembly scene; step 2, planning the initial position of parts in the step 1; step 3, gradually establishing a mathematic model on the basis of anadaptive algorithm of the operating path and the operating speed of the parts on the characteristic position; and step 4, forming a three-dimensional assembly teaching animation of the parts in the step 1 from the initial position to the end position according to the step 2 and the step 3. The high-precision model is formed to implement three-dimensional animation assembly teaching by constructing the virtual assembly scene and scientifically planning the operating path and the operating speed of the parts, the teaching cost is effectively lowered, the learning efficiency of a student is improved, and the effects of rapidly familiarizing the various parts and the assembly process are achieved.

Description

technical field [0001] The present invention relates to virtual reality technology, in particular to a method and device for teaching 3D animation assembly based on virtual reality technology. Background technique [0002] In recent years, with the development of the manufacturing industry, the quality of production workers has a greater impact on product quality. Among them, assembly is the last link of product production, and the importance of assembly skills is particularly prominent. With the rapid development of modern information technology and the wide application of a large number of achievements, the defects in the traditional industrial training and teaching mode are becoming more and more obvious. In actual training and teaching, not only limited by time and space, but also boring The explanation will also reduce the enthusiasm of the students to learn; in addition, in order to increase the participation of the students, real disassembly and assembly learning wil...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G09B9/00G06T19/00G06T13/20
CPCG06T13/20G06T19/006G09B9/00
Inventor 饶鹏王薇陈忻
Owner 常州天眼星图光电科技有限公司
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