Method, device and storage device for collecting mobile game rendering data
A collection method and mobile game technology, applied in the field of game development, can solve the problems of reducing the efficiency of mobile game rendering development work, unable to carry out data collection work, efficiency and accuracy defects, etc., so as to solve the problem of low accuracy and improve work efficiency. and the accuracy of collection, the effect of solving inefficiencies
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[0035] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.
[0036] see figure 1 , is a schematic flowchart of a method for collecting mobile game rendering data provided by an embodiment of the present invention. The acquisition method includes the following steps S110 to S130.
[0037] S110. Replace the rendering function associated with the game process to be captured with a custom rendering function; the custom rendering function is predefined, and includes a rendering sub-function and a collection sub-function; the ren...
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