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Method and system for enhancing user on-site motion experience based on visual identification

A visual recognition and user technology, applied in the input/output of user/computer interaction, sports accessories, video games, etc., can solve problems such as lack of realism, and achieve the effect of increasing the overall experience and strengthening awareness

Inactive Publication Date: 2019-01-15
SHENZHEN TAISHAN SPORTS TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The technical problem to be solved by the present invention is that the game users in the prior art cannot feel the real on-site movement through the presentation of the whole venue, real game characters and game equipment pictures, and only use the mouse and keyboard to operate, which lacks a sense of reality. Defects, providing a method and system for enhancing user's live sports experience based on visual recognition

Method used

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  • Method and system for enhancing user on-site motion experience based on visual identification
  • Method and system for enhancing user on-site motion experience based on visual identification
  • Method and system for enhancing user on-site motion experience based on visual identification

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Embodiment Construction

[0026] In one embodiment of the present invention, as figure 2 As shown, in the basketball game, firstly, the handle in the user's hand or the reflective sequins on the surface of the physical game appliance are set as tracking points, and the tracking points are used to represent the position of the game appliance basketball. Establish a virtual coordinate system in the display system through the Aidong modeling software, which is called the camera coordinate system here, such as figure 1 shown, the entire coordinate system will be clarified below. Then use, for example but not limited to, a USB data cable to connect the identification camera to the terminal display system. The user chooses to enter the game through the keyboard or the buttons on the handle. At this time, various game options will appear in the display system, such as but not limited to the shooting training mode and the shooting mode.

[0027] When the user selects the batting training mode, the recogniti...

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Abstract

The invention relates to a method and a system for enhancing on-site motion experience of a user based on visual identification, comprising an identification camera, a display system, a tracking pointand a data processing unit, belonging to the computer application field. The method and system overcome the defect that the user has no real motion feeling in the prior computer game, the main schemeis to present the whole field live at the beginning of the game movement by the identification camera and display system, a picture of a real game character and game appliance, so as to enhance users' awareness of on-site campaigns, and after the game starts, the data processing unit analyzes the data information of the tracking point collected by the identification camera to generate a game apparatus state diagram, and synthesizes the state diagram and the image collected by the identification camera, thereby displaying the whole game process in the display system, so that the user has the feeling of being in the environment personally.

Description

technical field [0001] The invention relates to computer applications, in particular to a method and system for enhancing user's on-site sports experience based on visual recognition. Background technique [0002] With the continuous popularization of computers and networks, a large number of computer-operated games have appeared, and many games that simulate the movement of real characters through computers have also appeared. However, in such game operations, there is no real scene, real game characters and The picture of the game appliance is presented in front of the user, so that the user cannot have the real feeling of live sports; and in these games, the user only performs hand movements, and the hand movements are simply clicking the mouse and pressing the keyboard. Can't get the feeling of being there. Contents of the invention [0003] The technical problem to be solved by the present invention is that the game users in the prior art cannot feel the real on-site...

Claims

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Application Information

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IPC IPC(8): A63F13/213A63F13/52A63F13/537G06F3/01G06T7/246
CPCA63F13/213A63F13/52A63F13/537G06F3/011G06F2203/012G06T7/246G06T2207/10016
Inventor 师丹玮
Owner SHENZHEN TAISHAN SPORTS TECH CO LTD
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