Animation simulation method of AR augmented reality large screen interaction based on deep reinforcement learning
A technology of augmented reality and reinforcement learning, applied in neural learning methods, animation production, input/output process of data processing, etc., can solve problems such as unapplied multi-action coherent training
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[0021] Below in conjunction with accompanying drawing and embodiment, further elaborate the present invention. In the following detailed description, certain exemplary embodiments of the invention are described by way of illustration only. Needless to say, those skilled in the art would realize that the described embodiments can be modified in various different ways, all without departing from the spirit and scope of the present invention. Accordingly, the drawings and description are illustrative in nature and not intended to limit the scope of the claims.
[0022] An animation simulation method for AR augmented reality large-screen interaction based on deep reinforcement learning, such as figure 1 shown, including the following steps:
[0023] Step 1: Collect the motion data of professionals through the motion capture system, convert the data collected by different devices into bvh format, divide the data through code, extract useful values, and combine and sort according ...
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