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An intelligent firing decision method for artillery regiment

A decision-making method and artillery regiment technology, applied in data processing applications, forecasting, resources, etc., can solve problems such as difficulty in planning artillery regiment shooting operations

Active Publication Date: 2019-03-08
北京晶品镜像科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Due to the uncontrollability of the combat simulation process and the randomness of the development of the battlefield situation, it is difficult to plan the firing actions of the artillery regiment during the entire combat process in the combat scenario, so it can only be based on the combat determination of the warring parties. task, other time periods need to rely on the simulation model to independently decide the shooting plan

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  • An intelligent firing decision method for artillery regiment
  • An intelligent firing decision method for artillery regiment
  • An intelligent firing decision method for artillery regiment

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Embodiment Construction

[0129] Specific embodiments of the present invention will be described in detail below in conjunction with specific drawings. It should be noted that the technical features or combinations of technical features described in the following embodiments should not be regarded as isolated, and they can be combined with each other to achieve better technical effects. In the drawings of the following embodiments, the same reference numerals appearing in each drawing represent the same features or components, which can be applied in different embodiments.

[0130] Such as figure 1 As shown, the embodiment of the present invention is an intelligent shooting decision-making method for artillery regiments, which is suitable for autonomous shooting decision-making modeling in "people are not in the ring" combat simulation. The method includes receiving enemy information and determining the target to be shot (enemy information judgment), judging Whether the shooting conditions are met, th...

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Abstract

The invention relates to the technical field of modeling and simulation, and provides an intelligent firing decision method for artillery regiment, mainly including receiving information of enemy situation and determining target to be fired, judging shooting conditions, sorting targets to be shot, determining shooting tasks, determining damage indexes, determining permissible shooting duration, sorting bomb types, sorting shooting units, determining shooting force and shooting ammunition (including types and quantity), determining shooting speed, and issuing shooting orders, etc. The method ofthe present invention is suitable for the combat simulation modeling that man is not in the loop, according to the general operational principles and procedures of artillery group, can effectively make up for the shortcomings of the operational scenario that the combat mission of the combat entity is set only according to the combat determination of the belligerent, and the shooting action of theartillery group in the whole combat process need not be planned beforehand, which reduces the difficulty of the operational scenario preparation. This method is simple in calculation and easy to be programmed, and has a good application prospect in combat simulation, especially in large-scale combat simulation.

Description

technical field [0001] The invention relates to the technical field of modeling and simulation, in particular to an intelligent shooting decision-making method for an artillery regiment. Background technique [0002] Combat simulation is the technology, method and activity of simulating and analyzing the combat environment and combat process according to known or assumed situations. With the rapid improvement of computer technology, combat simulation has become an effective means of testing combat plans, evaluating the effectiveness of weapons and equipment, and researching new combat theories. For most combat simulations, especially large-scale combat simulations, the combat simulation process is long and often needs to be repeated many times in order to obtain statistical results, so the simulation mode of "people are not in the ring" is generally used. The disadvantage of this mode is that the actions of each combat unit entity in the simulation system are too dependent ...

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Application Information

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IPC IPC(8): G06Q10/06G06Q10/04
CPCG06Q10/04G06Q10/063
Inventor 胡正东陈波王进勇余灵张军李知君汤望李豪华秦应心羊应君
Owner 北京晶品镜像科技有限公司
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