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Special effect processing method, special effect processing device, electronic equipment and storage medium

A special effect processing and special effect technology, applied in the field of games, can solve problems such as the inability to meet the actual needs of different platforms, and achieve the effect of increasing the scope of application, reducing costs, and improving operating efficiency

Active Publication Date: 2019-05-03
NETEASE HANGZHOU NETWORK
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  • Abstract
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  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The present disclosure provides a special effect processing method, a special effect processing device, an electronic device, and a computer-readable storage medium, thereby overcoming the problem that the prior art cannot meet the actual needs of different platforms when transplanting special effects at least to a certain extent

Method used

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  • Special effect processing method, special effect processing device, electronic equipment and storage medium
  • Special effect processing method, special effect processing device, electronic equipment and storage medium
  • Special effect processing method, special effect processing device, electronic equipment and storage medium

Examples

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Embodiment Construction

[0029] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.

[0030] Exemplary embodiments of the present disclosure firstly provide a method for processing special effects, where the special effects may be scene special effects or action special effects in games, animations or videos. This embodiment can be applied in the following scenarios: when transplanting game special effects between different platforms, the skill special effects of the game characters or the environmental special effects of the gam...

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PUM

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Abstract

The invention provides a special effect processing method, a special effect processing device, electronic equipment and a computer readable storage medium, and belongs to the technical field of games.The method comprises the steps of obtaining a special effect to be processed, wherein the special effect to be processed comprises one or more special effect elements; extracting features of the special effect elements; determining one or more similar special effect element sets from the special effect elements based on the feature similarity of the special effect elements; and performing simplification processing on the special effect elements in the similar special effect element set, and generating a target special effect according to the processed special effect elements. The data size ofthe special effect can be reduced while the special effect visual effect is guaranteed, the pressure caused by special effect operation to hardware is reduced, and the application range of the special effect is widened.

Description

technical field [0001] The present disclosure relates to the technical field of games, and in particular, to a special effect processing method, a special effect processing device, electronic equipment, and a computer-readable storage medium. Background technique [0002] In recent years, special effects technology has been widely used in game development, animation production, video processing and other fields. With the diversification of terminal devices, developers often need to implement special effects with different requirements on different terminal platforms. [0003] When making special effects on different platforms in the prior art, usually the special effects of a certain platform are directly transplanted to other platforms. The original special effects resource. However, this method may not be able to meet the actual needs of different platforms for special effects. For example, the display of special effects in client-side games is more precise, the atmosphe...

Claims

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Application Information

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IPC IPC(8): G06F8/38G06F8/76A63F13/60G06T13/00G06K9/62
Inventor 邓贵铭
Owner NETEASE HANGZHOU NETWORK
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