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Tactics planning method based on player characteristics

A player and tactical technology, applied in the field of data visualization analysis, can solve the problems of unable to provide an overview of changes, unable to detect feature sequences, etc., to achieve the effect of simple execution, fast analysis, and convenient data collection

Inactive Publication Date: 2019-05-17
FUJIAN UNIV OF TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, these statistical modeling approaches often follow clear rules or are problem-specific, fail to provide an overview of specific changes, and fail to detect some unexpected feature sequences.

Method used

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  • Tactics planning method based on player characteristics

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Embodiment 1

[0028] Embodiment one, such as figure 1 As shown, it is only one of the embodiments of the present invention, a method for formulating tactics based on player characteristics, comprising the following steps:

[0029] S1: Obtain the player's bounce data;

[0030] Get the player's physical strength and bounce data, then you will know the player's exercise intensity limit, and limit the tactical formulation, so as to avoid the occurrence of the player's failure to specify the tactical action or the player's physical injury during the tactical formulation.

[0031] Bounce data includes vertical jump height, horizontal running length and speed, and left and right flexible dodge limit range and dodge frequency. Only by obtaining the player's physical movement limit can the most suitable tactical policy be formulated for the player.

[0032] Moreover, before step S1 is executed, the pressure sensing end is attached to the sneakers worn by the player to obtain the player's bounce dat...

Embodiment 2

[0045] Embodiment two, still as figure 1 As shown, it is still one of the embodiments of the present invention. In order to make a kind of tactical drafting method based on player characteristics of the present invention more practical and stable, the present invention also has the following designs:

[0046] First, when step S2 is executed, the pressure sensing end sends the measurement data to the receiving end through wireless transmission, and the receiving end combines the obtained data with reference to the cloud database data to evaluate the player.

[0047] Moreover, before step S2 is executed, a cloud database is established, and the connection between the receiving end and the cloud database is ensured to be normal.

[0048] Then, when step S3 is executed, the GPS positioning terminal obtains the real-time position data of the player, and sends it to the receiving terminal through wireless transmission, and the receiving terminal draws the player's trajectory.

[00...

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Abstract

The invention provides a tactics planning method based on player characteristics and relates to the technical field of data visibility analysis. The method comprises the following steps: S1, acquiringjumping data of a player S2, carrying out grade assessment on the player; S3, acquiring real-time positions of the player, and drawing a player movement track; S4, acquiring daily movement track dataof the player; and S5, planning tactics applicable to the player. The tactics planning method based on player characteristics, which is provided by the invention, is simple to implement, convenient in data acquisition and rapid and convenient in analysis, daily data can be acquired in daily training, and in addition, movement characteristics of each player can be precisely analyzed, so that optimal tactics can be made.

Description

technical field [0001] The invention relates to the technical field of data visualization analysis, [0002] In particular, the present invention relates to a method of formulating tactics based on player characteristics. Background technique [0003] In recent years, with the gradual improvement of the informatization level of competitive sports, a large number of competitions have accumulated a large amount of data and videos. During the training and tactical arrangement of the basketball team, it is necessary to watch a large amount of data and videos, and in a large number of Screen the content in line with the team's training from the data and videos, and convert the data content into the actual content of the team's training. [0004] Currently, a common method of inquiry by experienced coaches is to recreate game-time scenarios for analysis by repeatedly watching videos. This approach tends to be very time-consuming and error-prone. In addition to this there are st...

Claims

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Application Information

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IPC IPC(8): A63B71/06A63B69/00
Inventor 陈昊旻张政国张国基林聿中潘正祥单杰谢波林朱凯莙周裕文
Owner FUJIAN UNIV OF TECH