Operation control method and device of virtual object in game and mobile terminal

A virtual object and mobile terminal technology, applied in the computer field, can solve the problems of low efficiency and poor accuracy of game object selection, achieve the effect of improving selection efficiency and accuracy, and solving low selection efficiency

Pending Publication Date: 2019-07-30
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Embodiments of the present invention provide a method, device, and mobile terminal for manipulating and controlling virtual objects in games, so as to at least solve the technical problems of low efficiency and poor accuracy in selecting game objects in existing multiplayer team games

Method used

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  • Operation control method and device of virtual object in game and mobile terminal
  • Operation control method and device of virtual object in game and mobile terminal
  • Operation control method and device of virtual object in game and mobile terminal

Examples

Experimental program
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Embodiment 1

[0041] According to an embodiment of the present invention, an embodiment of a method for manipulating and controlling a virtual object in a game is provided. It should be noted that the method is applied to a mobile terminal that can present a graphical user interface on the screen. In addition, the steps shown in the flow diagrams of the figures may be performed in a computer system, such as a set of computer-executable instructions, and, although a logical order is shown in the flow diagrams, in some cases, the sequence may be different. The steps shown or described are performed in the order herein.

[0042] image 3 It is a flow chart of a method for manipulating and controlling a virtual object in a game according to an embodiment of the present invention, as shown in image 3 As shown, the method includes the following steps:

[0043] Step S302, in response to the first touch operation acting on the graphical user interface, determine that the second virtual object wh...

Embodiment 2

[0095] According to an embodiment of the present invention, an embodiment of a manipulation and control device for a virtual object in a game is also provided, wherein, Figure 12 It is a schematic diagram of a manipulation and control device for a virtual object in a game according to an embodiment of the present invention, such as Figure 12 As shown, the device includes: a first response module 901 , a generation module 903 and a second response module 905 .

[0096] Wherein, the first response module 901 is configured to respond to the first touch operation acting on the graphical user interface, and determine that the second virtual object whose distance from the first virtual object satisfies a preset threshold and satisfies the target condition is the target second virtual object , wherein, the first virtual object performs corresponding actions according to the operation instructions received by the mobile terminal; the generating module 903 is configured to generate a...

Embodiment 3

[0109] According to an embodiment of the present invention, an embodiment of a mobile terminal is also provided, wherein the mobile terminal includes: an input unit, a processor, and a display.

[0110] Wherein, the input unit is used to receive the user's operation; the processor is used to respond to the first touch operation acting on the graphical user interface, and determine the second virtual object whose distance from the first virtual object satisfies a preset threshold and satisfies the target condition. The object is the target second virtual object, and then an object selection control is generated according to the target second virtual object, and the object selection control includes an object identifier; finally, in response to a second touch operation acting on the object selection control, at least An object identifier, and select a target second virtual object corresponding to the object identifier, wherein the first virtual object executes a corresponding act...

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Abstract

The invention discloses an operation control method and device of a virtual object in a game and a mobile terminal. The method is applied to the mobile terminal capable of presenting a graphical userinterface on a screen, and comprises the steps of determining second virtual objects satisfying target conditions as target second virtual objects in response to a first touch operation acting on thegraphical user interface, wherein the distance between each second virtual object and a first virtual object is in accordance with a preset threshold value, and the first virtual objects execute a corresponding action according to an operation instruction received by the mobile terminal; generating an object selection control according to the target second virtual objects, wherein the object selection control comprises an object identifier; determining at least one object identifier according to the second touch operation and selecting the target second virtual objects corresponding to the object identifiers in response to the second touch operation acting on the object selection control. The method solves the technical problems of low selection efficiency and poor accuracy of game objectsin existing multi-player team games.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a method, device and mobile terminal for manipulating and controlling virtual objects in games. Background technique [0002] In a multiplayer online game, the user can select the object to be attacked, wherein the user can select the object to be attacked by operating the target button, such as figure 1 A schematic diagram of the game interface is shown. By default, the client selects the game object closest to the game character R controlled by the player as the object to be attacked, such as figure 1 , the distance between game object B and R is the shortest, then the client defaults that game object R attacks game object B first. If the player needs to attack other game objects, the game object can be switched by clicking the switch button S or the game object B is controlled to move to the vicinity of the game object to be attacked. The distance between the game character...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/2145A63F13/52A63F13/822
CPCA63F13/2145A63F13/52A63F13/822
Inventor 孟鲁桦
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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