Virtual-real fusion simulation experiment error auxiliary method and system

A technology of simulation experiment and virtual-reality fusion, applied in the field of virtual experiment and video image processing, can solve the problems of difficult operation and lack of mutual assistance system, and achieve the effect of improving learning efficiency and experiment efficiency

Active Publication Date: 2019-11-12
FOSHAN UNIVERSITY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the virtual reality platforms currently used in middle school experiments often lack corresponding mutual assistance systems. When students encounter various problems in the virtual environment, they are often in a passive state, especially for experiments that are difficult to operate.

Method used

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  • Virtual-real fusion simulation experiment error auxiliary method and system
  • Virtual-real fusion simulation experiment error auxiliary method and system
  • Virtual-real fusion simulation experiment error auxiliary method and system

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Embodiment Construction

[0044] The concept, specific structure and technical effects of the present disclosure will be clearly and completely described below in conjunction with the embodiments and drawings, so as to fully understand the purpose, scheme and effect of the present disclosure. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0045] Such as figure 1 Shown is a flow chart of a virtual-real fusion simulation experiment error assistance method according to the present disclosure, combined with the following figure 1 A method for assisting errors in a virtual-real fusion simulation experiment according to an embodiment of the present disclosure will be described.

[0046] The present disclosure proposes a virtual-real fusion simulation experiment error assistance method, which specifically includes the following steps:

[0047] Step 1, read the standard experiment video;

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Abstract

The invention discloses a virtual-real fusion simulation experiment error auxiliary method and system. The method includes: in an experiment process, performing video acquisition on the operation steps of the experiment to obtain an operation experiment video; graying the corresponding image data of the operation experiment video and the standard experiment video, carrying out edge identificationto extract a contour line, constructing an Euclidean distance matrix of feature points through the feature points for matching, and if the matching is unsuccessful, sending out an experiment misoperation prompt and a correct contrast image. In the process of carrying out the experiment steps, the correctness of each step is detected and recorded in real time, and prompting is carried out on each wrong node; when the operation error of the student is large and exceeds the allowable error range, the student is prompted that the step is wrong in the virtual environment, and the correct operationstep of the current step is given to the student for watching, so that the learning efficiency and experiment efficiency of the virtual experiment are improved.

Description

technical field [0001] The present disclosure relates to the technical field of virtual experiments and video image processing, and in particular to a method and system for assisting errors in virtual-real fusion simulation experiments. Background technique [0002] Virtual reality (VR) is an experience that takes place in a computer-generated reality, where the immersive environment can resemble the real world or be completely different from it. Applications of virtual reality can include entertainment (ie gaming) and educational purposes (ie medical or military training). [0003] Currently, standard VR systems use VR headsets or multi-projection environments to generate realistic images, sounds, and other sensations to simulate the user's physical presence in the virtual environment. A person using a virtual reality device is able to look around an artificial world, move around it, and interact with virtual features or items. The effect is usually produced by a virtual ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T7/246G06T7/13G09B5/02
CPCG06T7/246G06T7/13G09B5/02G06T2207/10016Y02P90/30
Inventor 曹明亮陈泽彬钟勇刘欣潘志庚
Owner FOSHAN UNIVERSITY
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