Game state synchronization method and device and game state display method and device
A state and game technology, applied in the field of games, can solve problems such as players cheating, following failures, and disrupting the rhythm of the game
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[0077] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0078] refer to figure 1 , which shows a flow chart of the steps of an embodiment of a game state synchronization method embodiment of the present invention, which is applied to a server, and the server communicates with multiple clients. The method may specifically include the following steps:
[0079] Step 101, sending the ride request sent by the first client to at least one second client;
[0080] In the game, the player can log in the game client in the terminal, enter the game, and play the game by controlling the virtual objects in the game scene. Wherein, the game client may be an application program installed in the terminal. The terminal includes a PC (Personal Computer), a host, and a mobile terminal. The mobile termi...
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