Shepherd game interaction system based on real pasture and implementation method

An interactive system and pasture technology, applied in the field of network communication, can solve the problems of high life pressure, accelerated life rhythm, lack of concentration, etc., and achieve the effect of alleviating work pressure

Pending Publication Date: 2020-01-24
马辉
View PDF6 Cites 1 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

People are prone to anxiety, lack of concentration, and problems with normal work completion in stressful environments
Based on these existing problems, traditional games or decompression methods have been difficult to solve the existing problems of accelerated pace of life and high life pressure
[0003] The traditional ranch game has brought countless people an attempt to decompress, and its fun and entertainment have been affirmed by everyone. However, this method is indeed a virtual game environment, which cannot bring real objects or real farming feelings to people.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Shepherd game interaction system based on real pasture and implementation method
  • Shepherd game interaction system based on real pasture and implementation method
  • Shepherd game interaction system based on real pasture and implementation method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0042] An interactive system for shepherd games based on real pastures, such as figure 1 As shown, it includes the client, the ranch base and the control management platform, and the ranch base and the client are connected to the control management platform through the network. The clients are divided into player clients, ranch client clients and third-party client clients. Players can view livestock information, sell, transfer, and purchase livestock through the clients; the herdsmen at the ranch scan the 2D images on the cattle at the ranch. Code, through the client to release information such as livestock weight, health status, income accumulation and calculation of herdsmen, etc., the entered information can be displayed to players through the client; third-party organizations, including breeding institutions, poultry meat supply market, receive players through the client Auctions, transfers, and player-entrusted platform sales information.

[0043] Among them, the ranch ...

Embodiment 2

[0048] A method for realizing the interactive system of the shepherd game based on the real pasture, such as figure 2 shown, including the following steps:

[0049] S1) The player registers with the client to create an account, logs into the ranch game interactive system, and shows the player the various control functions of the functional subsystem in the ranch base;

[0050] S2) The player purchases a small breeding area and hires herdsmen in the ranch base, binds the unique characteristic number of the small breeding area with the player's account, and sends the player's account information to the control management platform;

[0051] S3) Through the real-time display function, the player is shown the information push of the initial animal cubs and animal characteristics, and can choose to purchase, and purchase the farmed grain and grass; the functional subsystem reminds the user to prevent theft and wolf, and can choose to purchase a lock, purchase a shepherd dog, or Re...

Embodiment 3

[0061] In this embodiment, on the basis of Embodiment 2, multiple modes are given to the player to raise livestock:

[0062] A) Co-raising mode: Considering the price and maintenance cost of the equipment, this mode is necessary. Multiple players can co-raise one animal, and the maintenance of other equipment is shared by everyone. And it is of great benefit to quickly occupy the market;

[0063] B) Single-breeding mode: one person raises one animal, and the necessities are borne by oneself at each period of time;

[0064] C) Group breeding model: Considering the impact on the ecological environment when the user base is large, and the scale and flow of users are the most valuable for the platform in the long run, so each person can only feed X heads at most , and you need to constantly upgrade yourself to continuously increase the limit point of the number of livestock;

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention provides a shepherd game interaction system based on a real pasture and an implementation method. The shepherd game interaction system comprises a pasture base, clients and a control management platform; the pasture base is used for providing a place for culturing real livestock and the pasture base is in the charge of an actual shepherd; the clients are divided into a player client,a shepherd client of the pasture base and a third-party organization client, and part of data of three clients is shared in real time by the control management platform so as to implement interactionamong multiple parties; and the control management platform is used for carrying out management control on a plurality of small culture regions and takes a general dispatching effect on transaction among a player, a shepherd of the pasture base and a third-party organization. According to the invention, the real pasture and a terminal game scene are combined so as to bring a real culture feelingto people. By implementation of the shepherd game interaction system, a player friend circle is developed, the social value can be implemented, e-commerce transaction is implemented, a great amount ofemployment positions and other additional influences are brought to a pasturing area, and the transnational trade is promoted.

Description

technical field [0001] The invention belongs to the field of network communication. In particular, it relates to a herdsman game interactive system based on a real ranch and an implementation method. Background technique [0002] With the rapid development of electronic information technology and the improvement of people's living standards, people's quality of life and living environment have undergone earth-shaking changes. Large-scale urban construction brings high-quality enjoyment to our life, but also brings enormous pressure. People are prone to anxiety, lack of concentration, and inability to complete work normally in stressful environments. Based on these existing problems, traditional games or decompression methods have been difficult to solve the existing problems of accelerated pace of life and high life pressure. [0003] The traditional ranch game has brought countless people an attempt to decompress, and its fun and entertainment have been affirmed by every...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/35A63F13/85A63F13/80
CPCA63F13/35A63F13/85A63F13/80A63F2300/53A63F2300/55A63F2300/575A63F2300/8094
Inventor 马辉
Owner 马辉
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products