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Collision body mapping method and device, storage medium and electronic device

A collider and texture technology, applied in the computer field, can solve problems such as poor texture display effect

Active Publication Date: 2021-03-16
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Embodiments of the present invention provide a collision body mapping method and device, a storage medium, and an electronic device, so as to at least solve the technical problem of poor display effect of pasted textures on collision bodies in the related art

Method used

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  • Collision body mapping method and device, storage medium and electronic device
  • Collision body mapping method and device, storage medium and electronic device
  • Collision body mapping method and device, storage medium and electronic device

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Embodiment approach

[0124] As an optional embodiment, the device also includes:

[0125] (1) The second receiving unit is used to receive an adjustment command for adjusting the position of the target texture on the target collision body after the target texture is added to the target position, wherein the adjustment command carries the display of the target collision body a fourth operating position determined in the display area;

[0126] (2) a second acquiring unit, configured to acquire a fifth operating position on the enclosure corresponding to the fourth operating position, wherein the fifth operating position is the intersection position of the target ray projected from the fourth operating position and the enclosing volume, The target ray is a ray projected to the bounding volume along the current viewing angle for displaying the virtual three-dimensional scene;

[0127] (3) An adjustment unit, configured to adjust the target texture to the fifth operating position in response to an adj...

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PUM

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Abstract

The invention discloses a collision body mapping method and device, a storage medium and an electronic device. The method comprises: receiving a mapping instruction for requesting to add a target mapto a target collision body in a virtual three-dimensional scene, and obtaining a first collision body corresponding to the target collision body, the first collision body being a collision body to which a color map is added and to which a reflection map is not added; determining the surrounding body of the first collision body; adding the target map to the surrounding body to obtain a second collision body; and adding the reflection map to the second collision body to obtain a target collision body to which the target map is added. According to the invention, the technical problem that the display effect of the pasted map is poor when the map is pasted on the collision body in the prior art is solved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a collision body mapping method and device, a storage medium and an electronic device. Background technique [0002] In related technologies, in a virtual three-dimensional scene, a corresponding collision body can usually be set, and the collision body can perform collision detection in the virtual three-dimensional scene. In related technologies, a color map is first added to the exterior of the collision body, and then a reflection map is added, so that the user can view the external color texture of the collision body and the like. In this case, if a texture is added to the collision body, in the related art, the texture is directly added to the collision body in the form of line-of-sight projection, and the added texture has a large deformation in other directions. [0003] For the above problems, no effective solution has been proposed yet. Contents of the invention [...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T19/20G06T15/00
CPCG06T15/005G06T19/20
Inventor 汪林刘晶任刚钱策何文清陈伟陈李羊林洁黄碧文
Owner TENCENT TECH (SHENZHEN) CO LTD
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