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Animation production method and device based on NGUI

An animation production and animation technology, applied in the direction of animation production, sports accessories, image data processing, etc., can solve complex animation production, affect the normal progress of game development and other problems, achieve the effect of ensuring development progress and improving production efficiency

Pending Publication Date: 2020-05-08
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The existing NGUI only supports calling its own simple interface and Tween animation. Among them, Tween animation includes animations formed by the four actions of interface translation, rotation, scaling, and transparency. You can also combine each animation to form a collection. Therefore, NGUI can only make simple animations. For the situation where complex animations are required on the interface, NGUI cannot make complex animations, which affects the normal progress of game development.

Method used

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  • Animation production method and device based on NGUI
  • Animation production method and device based on NGUI
  • Animation production method and device based on NGUI

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Embodiment Construction

[0045] In the following description, numerous specific details are set forth in order to provide a thorough understanding of the application. However, the present application can be implemented in many other ways different from those described here, and those skilled in the art can make similar promotions without violating the connotation of the present application. Therefore, the present application is not limited by the specific implementation disclosed below.

[0046] Terms used in one or more embodiments of this specification are for the purpose of describing specific embodiments only, and are not intended to limit one or more embodiments of this specification. As used in one or more embodiments of this specification and the appended claims, the singular forms "a", "the", and "the" are also intended to include the plural forms unless the context clearly dictates otherwise. It should also be understood that the term "and / or" used in one or more embodiments of the present sp...

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PUM

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Abstract

The invention provides an animation production method and device based on an NGUI, and the method comprises the steps: receiving a call instruction, and calling an NGUI assembly based on the call instruction; calling a parameter animation component through a script program in the NGUI component; calling a model animation in the parameter animation assembly back to the NGUI assembly; and making a target animation according to the interface in the NGUI component and the model animation called back to the NGUI component. According to the method, the simple NGUI component and the parameter animation component are matched to complete the production of the complex target animation, so that the production efficiency of the animation is improved while the production quality of the target animationis ensured, and the development progress of a game is ensured.

Description

technical field [0001] The present application relates to the technical field of game production, in particular to an NGUI-based animation production method and device, a computing device, and a computer-readable storage medium. Background technique [0002] NGUI (Next-Gen User Interface kit, next-generation user interface tool) is a Unity plug-in written in C# that strictly follows the KISS principle. It provides a powerful UI system and event notification framework. Using NGUI can efficiently add interfaces to games. [0003] The existing NGUI only supports calling its own simple interface and Tween animation. Among them, Tween animation includes animations formed by the four actions of interface translation, rotation, scaling, and transparency. You can also combine each animation to form a collection. Therefore, NGUI can only make simple animations. For the situation where complex animations are required on the interface, NGUI cannot make complex animations, which affects...

Claims

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Application Information

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IPC IPC(8): G06T13/00A63F13/60
CPCG06T13/00A63F13/60A63F2300/6009Y02P90/30
Inventor 曹园李彦峰江粤湘刘青媛
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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