Method and device for constructing three-dimensional scene animation in GIS system based on particle system
A 3D scene and particle system technology, applied in the field of GIS systems, can solve the problems of difficult 3D animation effects, poor versatility, and high implementation costs, and achieve realistic effects, strong versatility, and low implementation costs
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[0046] In order to enable those skilled in the art to better understand the solutions of the present invention, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without constructive efforts fall within the protection scope of the present invention.
[0047]The inventor found through research that in the prior art, WebGis three-dimensional animation special effects belong to a kind of real-time rendering technology, including animation control and animation algorithm, and need to be used in combination with the WebGis field. At present, it is temporarily impossible to perform calculation accele...
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