Model training method based on reinforcement learning and related device

A reinforcement learning and model training technology, applied in the computer field, can solve the problems of high interaction times and affecting the training efficiency of reinforcement learning models.

Pending Publication Date: 2020-11-24
TSINGHUA UNIV +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, for scenes with high-dimensional state spaces such as Go and video games, the number of times the agent needs to interact with the environment is too high, which affects the efficiency of reinforcement learning model training

Method used

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  • Model training method based on reinforcement learning and related device
  • Model training method based on reinforcement learning and related device
  • Model training method based on reinforcement learning and related device

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Embodiment Construction

[0091] The embodiment of the present application provides a model training method based on reinforcement learning and related devices, which can be applied to a system or program that includes a model training function based on reinforcement learning in a terminal device. By obtaining a preset reinforcement learning model and multiple targets Reinforcement learning model, the preset reinforcement learning model is associated with the target reinforcement learning model; then input the target sample into the preset reinforcement learning model, and perform iterative calculation in the reinforcement learning environment to obtain a sample set; and extract N from the sample set experience samples to establish a regularized Anderson objective function combined with the target reinforcement learning model; further adjust the combined Bellman residual indicated by the Anderson objective function to obtain the Anderson coefficient vector; and then determine the loss function based on t...

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Abstract

The invention discloses a model training method based on reinforcement learning and a related device, which can be applied to a game strategy simulation process. The method comprises the steps of obtaining a preset reinforcement learning model and multiple target reinforcement learning models; inputting the target sample into a preset reinforcement learning model, and performing iterative computation in a reinforcement learning environment to obtain a sample set; extracting an empirical sample from the sample set so as to establish a regularized Anderson target function in combination with thetarget reinforcement learning model; and further determining a loss function by obtaining an Anderson coefficient vector so as to train the preset reinforcement learning model. Samples in the training process are recycled, so that the data utilization rate is improved, the interaction frequency of the intelligent agent and the environment is reduced, and the training efficiency of the reinforcement learning model is improved.

Description

technical field [0001] The present application relates to the field of computer technology, in particular to a reinforcement learning-based model training method and related devices. Background technique [0002] Reinforcement learning is a mathematical framework for autonomous learning of policies through experience. In recent years, model-free deep reinforcement learning algorithms have been widely used in various challenging fields, such as Atari series of single-player games and multiplayer online battle arena (MOBA) games such as StarCraft. [0003] Generally, for the training process of the reinforcement learning model, in order to obtain a better strategy through training, the agent needs to continuously interact with the environment. [0004] However, for scenes with high-dimensional state spaces such as Go and video games, the number of times the agent needs to interact with the environment is too high, which affects the efficiency of reinforcement learning model t...

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06N3/08G06N3/04G06K9/62
CPCG06N3/08G06N3/045G06F18/214
Inventor 黄高石文杰宋士吉马林
Owner TSINGHUA UNIV
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