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Control method for virtual camera, device and equipment

A virtual camera and virtual object technology, applied in the image field, can solve problems such as easy loss of interest, affecting the player's game experience, and difficult game control

Active Publication Date: 2020-12-25
SUZHOU HUANTA NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, during the game, the player often needs to press multiple buttons to control the movement state of the character while sliding to control the virtual camera, which makes the game control more difficult, affects the player's game experience, and makes the player easily lose interest in the game. Reduce the number of times you enter the game

Method used

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  • Control method for virtual camera, device and equipment
  • Control method for virtual camera, device and equipment
  • Control method for virtual camera, device and equipment

Examples

Experimental program
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Embodiment Construction

[0073] The subject matter of the invention will now be discussed with reference to several exemplary embodiments. It should be understood that these embodiments are discussed only to enable those of ordinary skill in the art to better understand and thus implement the content of the present invention, and do not imply any limitation to the scope of the present invention.

[0074] As used herein, the term "comprising" and variations thereof are to be read as open-ended terms meaning "including but not limited to". The term "based on" is to be read as "based at least in part on". The terms "one embodiment" and "an embodiment" are to be read as "at least one embodiment." The term "another embodiment" is to be read as "at least one other embodiment".

[0075] In addition, the sequence of steps in the following method embodiments is only an example, rather than a strict limitation.

[0076] The control scheme of the virtual camera provided by the embodiment of the present invent...

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PUM

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Abstract

The invention provides a control method for a virtual camera, a device and equipment The method is applied to a graphical interface loaded with a virtual scene, and comprises the steps of determininga behavior state of a virtual object in the virtual scene; setting control parameters of the virtual camera according to the behavior state of the virtual object so as to control an image acquisitionvisual angle of the virtual camera in the virtual scene; and displaying a target image acquired by the virtual camera at an image acquisition visual angle in the graphical interface. According to themethod, corresponding control parameters are set for the virtual camera through the behavior state of the virtual object, so that the image acquisition visual angle of the virtual camera can be automatically adjusted, and a target image conforming to the behavior state of the virtual object is displayed in a graphical interface; therefore, the situation that the user needs to synchronously controlthe virtual camera when controlling the game role in the game process is avoided, the control difficulty of the virtual object is greatly reduced, and the game experience of the user and the game interest are improved.

Description

technical field [0001] The present invention relates to the field of image technology, in particular to a virtual camera control method, device and equipment. Background technique [0002] A virtual camera (Virtual Camera) is set in the virtual engine. A virtual camera, also called a virtual camera, is mainly used for framing a virtual scene, so as to display a picture of a virtual world to a user through a framing field of view. Virtual cameras are often used in the field of games and film and television production. [0003] Taking the game field as an example, different types of publishing platforms rely on different input devices for the game, so the control methods of the virtual camera in the game are also different. For example, in a computer game, the movement of a virtual camera is controlled by moving a mouse. For another example, in a console game or a handheld game, the movement of the virtual camera is controlled by controlling the joystick and shoulder keys o...

Claims

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Application Information

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IPC IPC(8): A63F13/525A63F13/5258A63F13/55
CPCA63F13/525A63F13/5258A63F13/55
Inventor 战龙龙
Owner SUZHOU HUANTA NETWORK TECH CO LTD
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